Krieg
First Post
On the general board there is a thread titled Alternate (low) magic systems. Below is one of the ideas proposed on said thread...
I felt that this idea was intriguing enough that it deserved it's own thread.
How would mandatory thread chains effect the existing arcane classes? Obviously it would be tougher for the Sorcerer as he has fewer spells to burn, but beyond that?
In addition to the example chain listed Steveroo provided the following...
What other spell chain possibilities are there?
When I get a chance I'm going to sit down & throw some ideas together but wanted to go ahead & start the thread in order to get some feedback and brainstorming from others on this idea.
Originally posted by Golem2176 :
Here's an idea: Make spell-chains. Basically make it so that unless you know spell x, you can't know spell y. Make your own custom lists that suit your campaign. Here's an example chain:
Obscuring Mist --> Fog Cloud --> Gaseous Form --> Solid Fog --> Cloudkill --> Acid Fog --> Control Weather (Fogs) --> Incendiary Cloud
I felt that this idea was intriguing enough that it deserved it's own thread.
How would mandatory thread chains effect the existing arcane classes? Obviously it would be tougher for the Sorcerer as he has fewer spells to burn, but beyond that?
In addition to the example chain listed Steveroo provided the following...
Agree with the spell lists (or chains). Firefinger must come before Burning Hands, which must come before Fireball. This means Wizards and Sorcerers must specialize. (Gandalf specialized in fire magics!)
What other spell chain possibilities are there?
When I get a chance I'm going to sit down & throw some ideas together but wanted to go ahead & start the thread in order to get some feedback and brainstorming from others on this idea.