• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Alternate Damage Expressions - Variance & Better Criticals

jodyjohnson

Adventurer
While looking at the Beastmaster Animal Companion damage amounts, it became apparent that if the very small beasts were brought into viable damage amounts (through adding proficiency) they would still be weak on criticals and generally be pretty boring due to no dice.

Plus I wanted a way to bring some of the smaller die weapons into more interest.

So any time the damage bonus equals the die used then add a die and lower the bonus by an amount to keep the average damage within .5.

1+1 (2) bumps to 1d4 (2.5)
1d4+4 (6 regular expression - 6.5 actual) bumps to 2d4+1(6)

So with a maximum proficiency bump (+6) a 1 point attack like Cat could go to 1+6 (7) or 2d4+2.

Or a Dagger 1d4+5 (7) to 2d4+2 (7).

Or an unarmed strike with 20 strength to 1+5 (6) or 2d4+1 (6).

Roughly the same damage but with variance. And with a critical they get more appealing.
 

log in or register to remove this ad

Into the Woods

Remove ads

Top