Alternate future campaign. Need ideas (long)

Imperialus

Explorer
I’m concidering my first foray into DMing a D20 game other than D&D and wanted to throw my ideas out here to get feedback. Keep in mind everything is fluff right now. I haven’t even decided on a system. I’m seriously considering Grim Tales since it seems to provide some of the “feel” I am looking for but am more than open to suggestion. I don't own either D20 Modern or Grim Tales so I'm basically at square one mechanics wise.

The basic premise is: It’s the mid 1960’s and we’re at war. To be more specific, we’re still fighting Hitler. World War two has continued uninterrupted for the better part of a quarter century and most of Europe has become a shell blasted wasteland. The war took a sharp right turn from history in late 1942. Specifically, the Manhattan project was completed in late November 1942. Though the Allies found themselves in possession of a weapon capable of tearing the heart out of the Reich they delayed, fearing massive civilian casualties. The weapon was decided to be kept as a last resort and a small squadron of elite flying fortresses were stationed in an underground airbase south of York. Little did the allies realize but within weeks of the Manhattan projects completion another equally dedicated group of scientists completed an untested prototype of another atomic weapon in a mountain fortress in Bavaria. Hitler’s high command decided immediately to rush this new weapon to the eastern front just as the German lines around Stalingrad were about to be encircled. Hitler rescinded his earlier orders to hold the ground and instead issued a general retreat. He had other plans for the Russian army that was soon chasing the remnants of the 6th army across the steppes.

On January 2nd 1943 a huge column of almost a million Russian infantry, T-34’s, artillery pieces and trucks wound it’s way past the ruins of a tiny village wiped off the map months ago by German artillery completely unaware of a large metal cylinder hidden in the rubble of the Soviet Hall that was soon to spell their doom. At exactly 2 PM that afternoon the frozen steppe sky was lit up by a flash brighter than the sun seen from as far away as Stalingrad almost 100 kilometers away. In an instant, the Russian counterattack was destroyed, survivors stumbling around, cloths burnt from their bodies. Most freezing to death long before any medical aid could find them. The survivors at the head of the column untouched by the blast ground to a halt cut off from their chain of command and confused and terrified by what they had just witnessed. The 6th army escaped back to German territory to regroup and rearm unmolested. The German commanders were not long savoring their victory however, they did not realize that the allies had the exact same destructive capacity as them.

Within hours of the attack allied commanders had received word of what had happened. It immediately became apparent that a counterattack was necessary. The industrial city of Dresden was chosen for destruction and the so called “Angel” squadron was scrambled late in the afternoon of January 3rd. At 1:45 AM the city of Dresden ceased to exist. The flying fortress guided over it’s target by an escort of Mosquito night fighters had dropped it’s nuclear bomb in the middle of the downtown commercial district.

The next 4 years were ones of chaos and fear as nuclear weapons were played like cards in a game of hearts. The first German “super heavy” aircraft capable of carrying a nuclear payload destroyed Manchester, and a nuclear bomb was set in New York harbor destroying much of Manhattan. The huge camps set up for the D-Day invasions were also discovered by a German spy and targeted. The Germans also developed the first “suitcase bomb” and smuggled it into the United States via Mexico and destroyed one of the major factories producing allied warplanes. The bombing of Moscow and a number of other large Russian troop concentrations forced the Soviets to sue for peace and withdraw from the war. The allies kept up counterattacking destroying Hamburg, and a poorly guided plane succeeded in destroying much of the southern half of Berlin though the remainder of the city was still largely functional. Tokyo was also destroyed killing the Emperor and causing the withdrawal of Japan as well.

Eventually the :):):) for tat bombings slowed and then finally stopped. Though nothing was ever said both sides seemed to realize that if the war continued to go down this rout there would be nothing left worth fighting over. By early June 1947 the war had largely returned to it’s conventional roots even if it was radically different in appearance. In late August 1947 the survivors of the planned D-Day invasion mostly British and Canadians succeeded in establishing and holding a small beachhead in Normandy. Troops poured in and quickly managed to drive the Germans out of the North West section of France stopping approximately 30 Miles north of Paris. Fortunately the armies have managed to avoid the brutal trench warfare made famous by the preceding war and the front lines have remained relatively fluid consisting of small strongholds and most combat is confined to skirmishes, supply train ambushes and surgical strikes on strongholds.

The face of the combatants has changed as well. In 1950 a brilliant if somewhat insane German scientist went through thousands of concentration camp victims before perfecting a primitive but functional cybernetic arm. He quickly began perfecting the technology and developing other limbs and they were quickly put to use making disabled veterans capable of combat again. At the same time a reclusive British scientist working on a tiny island off the north coast of England created primitive vehicle mounted laser weapons. The technology was rapidly miniaturized and by the late 50’s hand held laser weapons were finding their way into the hands of elite units such as the SAS. A Canadian scientist also contributed a major breakthrough to the soldiers in the field. In the mid fifties he developed a new alloy that came to be known as placsteel, a lightweight but exceptionally strong alloy that was turned into all manner of body armour and vehicle plating. On a darker note Hinrich Himmler fell deeper into madness and began an even more intensive study of the occult. He discovered ancient rituals that enabled him to raise the corpses of the fallen into a mindless army that didn’t sleep eat or feel pain. Fortunately for the allies the ritual is highly taxing and few undead are raised at a time, this keeps the allied lines from being completely overrun by hordes of zombies.
 
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I think Grim Tales is the way to go for your campaign. For modern weapons stats I suggest getting the d20 Modern SRD nonetheless. Lastly, I suggest a PDF for sale at RPGnow: Hell on Earth (Then, their "1948") series could be good for helping develop your own setting. However, in any case these supplements require d20 Modern (or Grim Tales for that matter) and cannot be used as standalone products.
 

My suggestion to you!!!

What I have seen and talked with others on is getting OGL Steampunk and checking out Kiln publications website for this type of stuff. Kiln Publications is working on setting that starts back around the Civil War and the North and the South are split which they talk about your type of ideas for that type of setting. Now if you are into the Spy type stuff, I would recommend looking into the Spycraft series since they have what you are looking for for the military equipement and they have a 1960s setting book as well.
 

Sounds like a fascinating campaign (and very well written I might add), although the sharp right turn into lasers and zombies near the end stands out like a sore thumb. :) I think d20M could work well in this scenario, which is about all I can offer because I've never played Grim Tales, although you will need to do some work to create new professions that are in keeping with a world that's been at war for over 25 years, since your PC's may have been born and grown up not knowing any other way of life. The wealth system may also need an overhaul to represent wartime economics (good luck :) ). Other than that, the Nazi occult fetish, and all that radioactive fallout, will create some pretty fantastical scenarios which will allow you to use many of d20M's Arcana staples to their fullest. Accelerated technological development should also bring most of the Advanced and Prestige Classes into play, though computing technology is suspiciously absent from your write-up, so I don't know how that fits in.

If you kick off a story-hour on this one, I'd certainly consider reading it.
 

Rather than lasers, you might consider Tesla Energy Weapons, and have them developed by the Allies. Basically lightning guns and microwave cannons. It feels more period, more alternate history.
 

After talking to a few members of the group I'm considering ditching the laser weapons and cybernetics since I mean heck our computer technology hasn't advanced enough to accomplish either and this is 60 years later. The undead and some of the magic I'm thinking of keeping, just because there is a great deal of evidence supporting the fact that Himmler was trying to develop magical means to both extend and grant a second lease on life. I basically just took this to a HOLY CRAP it worked! conclusion. Magic and undead would be exceptionally rare however since I'd apply zombification as a template that allowed the recipient to retain all of their skills but have no memory of who or what they are. This would have Himmler mostly raising small numbers elite troops from both sides and throwing them back into combat. They would also have limited cognitive abilities and become very confused and disoriented if their mortal SS officers were killed. I'm kind of shying away from D20 modern since the magic system seem to be less compatible with the highly complicated ritual's that I would rather be using.

I haven't even begun to overhaul the economics system yet. I'm thinking that currency would have basically ceased to exist except for small items that are still easy to get a hold off. Anything else requires ration cards; there would be meat, bread, vegetable and milk cards as well as Gasoline (very rare) and clothing. Businesses can exchange the ration cards they receive to get wholesale cards that allow them to purchase slightly more stock. Wages are now paid by the government in ration cards and most people have been moved to government owned tenements near their places of work. This allows the population to be spread out more lessening the chance of another nuclear bomb causing huge casualties and allows the smaller apartment complexes which are designed like mini bunkers to be more effectively defended. For the most part though the players wouldn't either have or have to worry about large amounts of money. Their food, clothing weapons and armour would be paid for by the goverenment and though they might have a bit of spending money to send home or blow when they're on leave there isn't much they would need to buy.

As for computing technology I actually see them as being a little bit behind where they were in the mid 60's. The microprocessor hasn't been invented yet and the few computers that do exist are mostly giant tactical processors, helping generals determine the outcome of battles and the like. This is mostly because with most of the worlds university age population fighting there has been a shortage of young scientists to fill the shoes of their predecessors. The scientists that are working are primarily concerned with the development of new weapons and the development computing technology is seen as being too time consuming and resource dependent to be worthwhile.

One other major factor is that few schools still focus on many of the arts, mathematics of sciences. Physical education and political indoctrination has become paramount. The first six grades are still largely similar to earlier days but after that almost all children enter a sort of boot camp for the remainder of their education. They are still taught the basics but their education is primarily concerned with training them to be the next generation of soldiers.

One other important development is the role of women in the army. For the most part commanders are still reluctant to place them on the front lines, they are however very common sights in support regiments and other non combat jobs. Think along the lines of how women are treated in most Western militaries today.
 
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If you'd like a good idea as to what the terrain outside the camps, check out the book Redline From FFG (It's part of their Horizon selection). Basically, it's Road Warrior/Water World with zombies. Very little usable land, and what's left has been mutated/evolved into something to fear. Tends to create nomads (hence the focus on cars). The radiation mechanic and the backgrouds (one is a savant, one believes in a higher power, etc) may be worth a look. The system is self sufficient (one book besides the D&D basics) and magic is nonexistant (easy to attach later). Book costs about $15 US.
 

Imperialus said:
After talking to a few members of the group I'm considering ditching the laser weapons and cybernetics since I mean heck our computer technology hasn't advanced enough to accomplish either and this is 60 years later.

True for cybernetics, but in our history masers (same concept as lasers, but using microwaves instead of visible light) were invented in 1953. The first working laser was built in 1960. They weren't developed into weapons for various technical reasons (such as lack of a sufficiently compact power source), but those can be handwaved away.

I find the best approach is to decide the sort of setting you want, and then decide how history has to change to accomodate it. For example, in real history what eventually became the Manhattan Project started in 1939; you probably need it to start earlier to get bombs flying in 1943. Similarly, the equivalent German project needs to be ramped up quite a bit to get a bomb built in 1943. It's not really important how plausible these changes are, they happen because that's what's needed to make the campaign setting work.

Basically, if you want a somewhat pulpy, relatively high tech WWII raging on in the 1960s, then don't let realism get in your way. Adjust some dates to make things at least vaguely plausible, and you're good to go.
 

Here's a suggestion: On the morning of April 1, 1945, Radio Germany announced that it was, for the time being, Radio Werwolf, and that thousands more werewolves had begun to destroy the invading Allies, slaughtering soldiers and bombing tank convoys from the Rhine to the Oder. Now, in our real history, it was just pure propaganda, psychological warfare. But in a "Wierd War II" type setting with super-science and the occult, who's to say the Nazis -didn't- try creating werewolf soldiers of their own?

...Also, I'd recommend you check out "Return to Castle Wolfenstein", which pretty much centers on Nazi Experiments on subjects Man was Not Meant to Know..
 

LoneWolf23 said:
Here's a suggestion: On the morning of April 1, 1945, Radio Germany announced that it was, for the time being, Radio Werwolf, and that thousands more werewolves had begun to destroy the invading Allies, slaughtering soldiers and bombing tank convoys from the Rhine to the Oder. Now, in our real history, it was just pure propaganda, psychological warfare. But in a "Wierd War II" type setting with super-science and the occult, who's to say the Nazis -didn't- try creating werewolf soldiers of their own?

...Also, I'd recommend you check out "Return to Castle Wolfenstein", which pretty much centers on Nazi Experiments on subjects Man was Not Meant to Know..

There's also The Wolf's Hour by Robert R. McCammon that had a British spy / werewolf working against the Nazis and one of the main bad guys was a hugemongous henchman "Boots". Yeah it sounds cheesy but its a really good book.
 
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