I have just started a new campaign where there's a balance of role playing, action & intrigue but much less combat. I want to institute a method of giving extra or alternative experience points for their creativity and superb moments of either co-operation or role-playing. Here are a few ideas I am toying with, and want to hear some opinions:
1. Give out ex points on the spot when a player does something worthwhile
2. Give out ex points at the end of the night
3. DM gives one player a PC of the night award
4. As 3, but let the players nominate the PC
The reason why I hesitate with 1 - 3, is that one of the players is my best friend and I really don't want to be seen as favouring him. I have found in the past, that many decisions are seen as arbitrary and while one player may consistently show up, play their character well, may not have a shining moment like some of the other players. (A hit or miss type of situation.)
Are any of these reasonable? Does anyone have any other suggestions? Thanks!
1. Give out ex points on the spot when a player does something worthwhile
2. Give out ex points at the end of the night
3. DM gives one player a PC of the night award
4. As 3, but let the players nominate the PC
The reason why I hesitate with 1 - 3, is that one of the players is my best friend and I really don't want to be seen as favouring him. I have found in the past, that many decisions are seen as arbitrary and while one player may consistently show up, play their character well, may not have a shining moment like some of the other players. (A hit or miss type of situation.)
Are any of these reasonable? Does anyone have any other suggestions? Thanks!