Is there a way that DDN can easily implement an alternative to the feat-lite +1 bonus?
If the tweets and L&L column are accurate, the design team is toying with a "default" +1 bonus to stats, for which feats can be substituted in a more advanced game. The immediate sense on these boards (rightly, I feel) is that this will launch a race-to-20 for the primary stat, only after which will feats become worth considering. Can this be avoided?
I think it can, and I want to suggest two ways:
a. +1 can only ever be applied to a given ability once (a feat can give you a +1, but two won't give you +2).
b. the +1 (even +2?) is applied to your lowest ability score (player chooses if tied).
Both of these seem better than the race-to-20 to me, but I know I have an allergic reaction to dump stats and over-optimized min-maxing.
Of the two, I prefer b. (no record keeping; no dump stats; a simple bonus that will help all characters, but not optimally).
Thoughts?
If the tweets and L&L column are accurate, the design team is toying with a "default" +1 bonus to stats, for which feats can be substituted in a more advanced game. The immediate sense on these boards (rightly, I feel) is that this will launch a race-to-20 for the primary stat, only after which will feats become worth considering. Can this be avoided?
I think it can, and I want to suggest two ways:
a. +1 can only ever be applied to a given ability once (a feat can give you a +1, but two won't give you +2).
b. the +1 (even +2?) is applied to your lowest ability score (player chooses if tied).
Both of these seem better than the race-to-20 to me, but I know I have an allergic reaction to dump stats and over-optimized min-maxing.
Of the two, I prefer b. (no record keeping; no dump stats; a simple bonus that will help all characters, but not optimally).
Thoughts?