Sigurd
First Post
I'm trying to make a campaign setting with as few compromises as possible.
I'll compromise for fun but I want all the original material made for the campaign to be first rate and cohesive.
My players are just beginning and I've given them each an outline of the world history and some polite indications of what their _characters_ might not now but the _Players_ will.
On the topic of world knowledge I wanted them to be able to orient themselves on the globe but not say "whats this little cove over here?, we sail there!."
To that end I've given them only the oldest world map thusly :
The caricatures are very reminiscent of the continents they represent and are approximately in the right place.
What do people think?
-sigurd
I'll compromise for fun but I want all the original material made for the campaign to be first rate and cohesive.
My players are just beginning and I've given them each an outline of the world history and some polite indications of what their _characters_ might not now but the _Players_ will.
On the topic of world knowledge I wanted them to be able to orient themselves on the globe but not say "whats this little cove over here?, we sail there!."
To that end I've given them only the oldest world map thusly :

The caricatures are very reminiscent of the continents they represent and are approximately in the right place.
What do people think?
-sigurd