rythm_rampage
First Post
Ok here's the situation: (hypotetically spoken)
A player built a PC who fits into the campaign quite well. It's a strong character with background and everything it needs to flesh him out. He is not vital to the plot or something but there is no reason for him to leave the group either.
Now the player wants to abandon the character, what would you as player suggest or as DM allow ? Once in a while every group encounters such a situation and I wonder how you handeled them in the past. Usually when one of my players/co-players doesn't like his character anymore he dies (not planned though, it just happens).
If possible I would try and build a point in the story where he can leave the group. But usually our characters don't have a lot of background because our character-rate-of-death is pretty high.
A player built a PC who fits into the campaign quite well. It's a strong character with background and everything it needs to flesh him out. He is not vital to the plot or something but there is no reason for him to leave the group either.
Now the player wants to abandon the character, what would you as player suggest or as DM allow ? Once in a while every group encounters such a situation and I wonder how you handeled them in the past. Usually when one of my players/co-players doesn't like his character anymore he dies (not planned though, it just happens).
If possible I would try and build a point in the story where he can leave the group. But usually our characters don't have a lot of background because our character-rate-of-death is pretty high.