I'm A Banana
Potassium-Rich
Wow....okay, I'm not as bad as some. 
To clarify, the two events were in two different campaigns, two different players, both with rather "dark" themes (one involving a bit of Cthulhu, the other postapocalyptic).
So I do try to space it out, and it's not universal. I'm not like this to every character with a history (as below shows)...
The demon posession happened very willingly. Another member of the party (an evil lil' sorcerer) willingly accepted a demon's power to help him destroy a force of good (a llammasu that had followed them around ever since they destroyed a town, mostly for kicks....
). After, his soul was claimed....the girl offered her own soul to the demon in exchange for his....and was graciously accepted (since he could then corrupt two for the price of one!).
The hag thing with her was planned for a while...it's a potent fantasy motif, the girl raised by a hag...though it was either kill her there, or make her into a bigger bad later on....she was definately an antagonist to the other PC"s (all male at the time)...though perhaps I should've given her something else to go for?
The most recent player did declare that the character was not liked by his family herself...
And I do include "good" families. The brother of another PC in the recent campaign was instrumental in the salvtion of the few members of the town, and in deposing a hobogob king with some potent technology...the father of a PC orc was a valuable source of diplomacy...so I don't use families only to torment...
I talked with the victim of my predations, and she said she really enjoyed it, like a good movie or a good novel...but that she still thought it was excessive...."too much" after turning the brother into the big bad-sidekick, having his fiancee betray him (for the second time...before, she wrote that the fiancee broke his heart for the brother...), and the destruction of the town (all of which did serve the overall plot....mostly at the expense of a character that was admitted to be "captain depressing"...heck, she opted to playtest the equivalent of an Entropist, with magical abilities like sifting through remains to see what was left).....
Maybe I was too harsh, though....
I guess I was just trying to get the character to find a reason beyond the family to be concerned about Saving the World.

To clarify, the two events were in two different campaigns, two different players, both with rather "dark" themes (one involving a bit of Cthulhu, the other postapocalyptic).
So I do try to space it out, and it's not universal. I'm not like this to every character with a history (as below shows)...
The demon posession happened very willingly. Another member of the party (an evil lil' sorcerer) willingly accepted a demon's power to help him destroy a force of good (a llammasu that had followed them around ever since they destroyed a town, mostly for kicks....

The hag thing with her was planned for a while...it's a potent fantasy motif, the girl raised by a hag...though it was either kill her there, or make her into a bigger bad later on....she was definately an antagonist to the other PC"s (all male at the time)...though perhaps I should've given her something else to go for?
The most recent player did declare that the character was not liked by his family herself...
And I do include "good" families. The brother of another PC in the recent campaign was instrumental in the salvtion of the few members of the town, and in deposing a hobogob king with some potent technology...the father of a PC orc was a valuable source of diplomacy...so I don't use families only to torment...

I talked with the victim of my predations, and she said she really enjoyed it, like a good movie or a good novel...but that she still thought it was excessive...."too much" after turning the brother into the big bad-sidekick, having his fiancee betray him (for the second time...before, she wrote that the fiancee broke his heart for the brother...), and the destruction of the town (all of which did serve the overall plot....mostly at the expense of a character that was admitted to be "captain depressing"...heck, she opted to playtest the equivalent of an Entropist, with magical abilities like sifting through remains to see what was left).....
Maybe I was too harsh, though....
I guess I was just trying to get the character to find a reason beyond the family to be concerned about Saving the World.

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