It occurs to me that, with the Bard being the masta of multi-classing, this opens the path to those things that qualify as multi-classing:
Spell-scarred from Forgotten Realms.
Bola, Whip and Net fighting from the Gladiatorial article.
Rechan said:Huh? I thought the consensus was that leaders weren't allowed to use healing powers during rests. I've seen so many DMs nerf that, I thought that was pretty much the rule.
I like it. And I like it better then the barbarian.
Mechanically it may be a little bit warlord, a little bit wizard, a little bit cleric, and a tiny bit rogue, but really feels like its own thing.
My players had the "who has to be the leader" problem when making there charecters...this would have solved that.
Which is why the 3.5 Bard was, generally speaking, the least played core class. I've often wanted to play the bard-type character, but just couldn't get over how 'sucktastic' they were.....
My biggest problem with the class is that it doesn't feel like a bard to me. It feels like a buffing, healing warlock. A bard, in my mind, should be playing an instrument in the fight, and not really doing damage. Their overall contribution to success should be minimal. Basically, Bards really shouldn't be played by anyone who doesn't want to be a dingleberry, like Elan.
I generally think of a bard as having dex over con
Which is why the 3.5 Bard was, generally speaking, the least played core class. I've often wanted to play the bard-type character, but just couldn't get over how 'sucktastic' they were.
I find that sad.I'm not sure about the Weapon-Multiclassing since they require you to be a martial class. You might meet the requirementsl if you multiclass to a martial class first, but I'm not sure if this really works. Anyway a Whip swinging Bard would be cool and I don't think this would unbalance him.