Sadras
Legend
We predominantly play in Mystara , so besides the requirements of the spell as listed, the spell also demands specific components related to the Spheres of the Power.
Sphere of Time - 1 year of age is required from a participant (does not need to be the caster)
Sphere of Matter - 1 Permanent Hit Point from a participant (again does not need to be the caster)
Sphere of Thought - Cumulative loss of 1000 experience from one or many participants (again does not need to be the caster)
Sphere of Energy - 1 Magical Item or Rare Consumable (Potions or otherwise)
Sphere of Entropy - A shift or change from the recipient (the person being resurrected), it be could be physical, emotional, spiritual or mental shift/change. This provides a roleplaying aspect to the spell should the player wish to use it as the player selects the shift/change.
Examples - age 1 year, permanent change in hair colour, a shift in 5e Ideals, Personality or Flaw, change in alignment, loss of use of an eye....
By making the additional requirements of the spell not dependent on the caster to pay for all these components, it leaves it up to the party/caster to make the resurrection process as dark or light as they want.
Sphere of Time - 1 year of age is required from a participant (does not need to be the caster)
Sphere of Matter - 1 Permanent Hit Point from a participant (again does not need to be the caster)
Sphere of Thought - Cumulative loss of 1000 experience from one or many participants (again does not need to be the caster)
Sphere of Energy - 1 Magical Item or Rare Consumable (Potions or otherwise)
Sphere of Entropy - A shift or change from the recipient (the person being resurrected), it be could be physical, emotional, spiritual or mental shift/change. This provides a roleplaying aspect to the spell should the player wish to use it as the player selects the shift/change.
Examples - age 1 year, permanent change in hair colour, a shift in 5e Ideals, Personality or Flaw, change in alignment, loss of use of an eye....
By making the additional requirements of the spell not dependent on the caster to pay for all these components, it leaves it up to the party/caster to make the resurrection process as dark or light as they want.