Hussar
Legend
Well, that was a thing.
Had a bit of a conundrum come up in today's session and I was wondering if folks could offer some guidance on a ruling here. So, here's the situation:
1. Two goblins are fleeing the party carrying a valuable sword they have stolen. The goblins are also being pursued by the undead guardians who also want the sword back, but, I'm not sure how important that is.
2. The goblins are sort of tag teaming their running away - as one goblin passes the other, the leading goblin passes the sword off to the passing goblin. This allows them to get the sword further away from the party.
3. Bard casts Suggestion on the goblin carrying the sword. Suggests that the only way the goblin will survive is if he throws the sword back. Goblin fails saving throw, and I feel this is a perfectly legitimate suggestion.
4. Second goblin goes before the Suggested Goblin. Second goblin goes past the Suggested Goblin, taking the sword as they have done in the past.
Now, here's where it gets sticky. Does the Suggested Goblin resist? We've always ruled that taking items held in hand by an ally counts as part of the free interaction for the round. But, does the Suggestion spell cause the Goblin to no longer be an "ally" at least for this action?
My ruling on the spot was to make a second saving throw for the Suggested Goblin. Not to break the Suggestion, but, if he succeeded the saving throw, the charm wasn't quite totally complete and he interpreted the Suggestion in such a way that passing it backward counted as throwing away. A failed save would result in the Suggested Goblin resisting and not giving up the sword.
Players were ... less than happy with my ruling.
How would you have ruled this?
Had a bit of a conundrum come up in today's session and I was wondering if folks could offer some guidance on a ruling here. So, here's the situation:
1. Two goblins are fleeing the party carrying a valuable sword they have stolen. The goblins are also being pursued by the undead guardians who also want the sword back, but, I'm not sure how important that is.
2. The goblins are sort of tag teaming their running away - as one goblin passes the other, the leading goblin passes the sword off to the passing goblin. This allows them to get the sword further away from the party.
3. Bard casts Suggestion on the goblin carrying the sword. Suggests that the only way the goblin will survive is if he throws the sword back. Goblin fails saving throw, and I feel this is a perfectly legitimate suggestion.
4. Second goblin goes before the Suggested Goblin. Second goblin goes past the Suggested Goblin, taking the sword as they have done in the past.
Now, here's where it gets sticky. Does the Suggested Goblin resist? We've always ruled that taking items held in hand by an ally counts as part of the free interaction for the round. But, does the Suggestion spell cause the Goblin to no longer be an "ally" at least for this action?
My ruling on the spot was to make a second saving throw for the Suggested Goblin. Not to break the Suggestion, but, if he succeeded the saving throw, the charm wasn't quite totally complete and he interpreted the Suggestion in such a way that passing it backward counted as throwing away. A failed save would result in the Suggested Goblin resisting and not giving up the sword.
Players were ... less than happy with my ruling.
How would you have ruled this?