I've already responded to this:Except the concept of 'builds' in RPGs, at least what they represent, have existed in RPGs forever. What do you think your 1E Fighter with the 18 strength, the 16 Con and the 8 Int and Cha?
But it's all the same to you, isn't it? It's like the frog in a pot of boiling water, who won't jump out because he doesn't notice the temperature has only increased gradually over time, and is now being parboiled.It's a death of a thousand cuts. No, 3E and 4E didn't invent min-maxing, but they have made it much more of the central focus of the game for the reasons I've mentioned before. We didn't have "builds" back in 1E, or at least, not anywhere near what's about now. You can rail against this by splitting hairs, but it still doesn't make it any less true.
If you paint things in black and white, then of course you'll miss the point. That's wilfully ignoring the evidence. It's shades of grey, and things have got one heck of a lot shadier.The degree is irrelevant here; the concept existed.
You cannot compare a wizard loading their spellbook (which they have little control over if the main source is "found spells") with the entire forums dedicated to maximising splat. It's just utter nonsense. The step from a PC choosing fireball to Pun-Pun the all-powerful kobold build is a huge one, but you 4E bodyguards want to pretend they're equivalent!Your argument involves an equal level of hair splitting in its 'wizards might not have much control over what spells they find' (situational, at best), and then spreads a delicious icing of childish edition war insult hurling on it, so perhaps you are not the best one to make credibility an issue.
And as far as credibility goes, at least I like a good deal of 4E, and admire some of the changes. I'm not all black or white in my opinion of it.
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