jasin
Explorer
I think it might not be a bad idea to cut down on the number of slots available, but also waive (or at least significantly cut down on) the extra charge for multiple effects on a single item. It doesn't help the magic for sale problem for people who think it's a problem, but at least people would be putting more effects on fewer items, making at least somewhat original and personalized magic items the default.MerricB said:No, the problem with many items comes down to the slot it uses. Why wear an amulet of proof against poison when the amulet of natural armour is just far better in most circumstances? At this point, the gold cost of the amulet is irrelevant. To fix this, you need another solution. You can see one solution in the augment crystals: you augment the amulet of natural armour with a crystal that gives proof from poison. Another solution is to have a dual-amulet: it gives natural armour *and* proof from poison, and at a reasonable cost.
Instead of a generic cloak of resistance, generic headband of intellect and a generic ring of protection, you'd have your own Cloak of Cunning Defense which grants +4 Int, +2 deflection to AC and +3 to saves.
But then, you might also call your generic cloak of resistance a Cloak of Cunning Defense, and that kind of thing goes a long way towards making it mysterious and quirky rather than a routine commodity, but the fact is that much of the time, it's just the DM who wants people to sigh in wonderment at cloaks of resistance, while players just want to treat it as a commodity and get on with killing dragons.