I absolutely loved the flavor of the "Bite of the Were-xxx" spells from the 3.5E spell compendium. This is an attempt to create something with the same flavour using 4E rituals, and I'd really appreciate some feedback, especially with regard to level placement and cost.
Since attribute bonuses are a no-no, I've used small, but hopefully still significant,
skill bonuses I think are close to each animal in question.
Essence of the Cat
Level: ?? [preferrably somewhere mid-heroic]
Category: Enhancement? [Loath to start a new category, but the only offical one that seems appropriate is the catch-all "exploration"...]
Time: 10 minutes
Duration: Until next sundown/sunrise [slight mythical touch for flavor]
Component Cost: ??
Market Price: ??
Key Skill: Arcane?/Nature?/Diplomacy? [arcane = magical, nature = animal related, diplomacy = persuading spirits?]
Calling upon the great Cat, queen of all that are feline, you shift your core
essence, turning yourself partially into a cat. This allows you to enhance
yourself by temporarily borrowing some of the attributes of the feline spirit.
How many attributes you can borrows depends on your skill check. Divide the result
by five (rounding down). This gives the number of picks from the following list:
* Cat's gracefullness:
+2 ritual bonus on Balance skill.
* Cat's nimbleness:
+2 ritual bonus on Athletics skill. May reroll balance rolls made to reduce falling damage 1/day.
* Cat's stalk:
+2 ritual bonus on Stealth skill.
* Cat's senses:
Gain low-light vision and +2 ritual bonus on perception skill.
* Cat's claws:
May use claws as if they in all respects were daggers.
You cannot be the recipient of another "Essence of" ritual until this one has expired,
nor can it be made to expire prematurely.
Essence of the Wolf
Level: ?? [preferrably somewhere mid-heroic]
Category: Enhancement
Time: 10 minutes
Duration: Until next sundown/sunrise [slight mythical touch for flavor]
Component Cost: ??
Market Price: ??
Key Skill: Arcane?/Nature?/Diplomacy? [arcane = magical, nature = animal related, diplomacy = persuading spirits?]
Calling upon the great Wolf, prince of all that are lupine, you shift your core
essence, turning yourself partially into a wolf. This allows you to enhance
yourself by temporarily borrowing some of the attributes of the lupine spirit.
How many attributes you can borrows depends on your skill check. Divide the result
by five (rounding down). This gives the number of picks from the following list:
* Wolf's persistence:
+2 ritual bonus on Endurance skill.
* Wolf's growl:
+2 ritual bonus on Intimidate skill.
* Wolf's pack:
Allies within 5 squares gets a +2 ritual bonus on Perception.
* Wolf's senses:
Gain scent and +2 ritual bonus on Insight.
* Wolf's bite:
May use teeth as if they in all respects were daggers.
You cannot be the recipient of another "Essence of" ritual until this one has expired,
nor can it be made to expire prematurely.
Essence of the Fox
Level: ?? [preferrably somewhere mid-heroic]
Category: Enhancement
Time: 10 minutes
Duration: Until next sundown/sunrise [slight mythical touch for flavor]
Component Cost: ??
Market Price: ??
Key Skill: Arcane?/Nature?/Diplomacy? [arcane = magical, nature = animal related, diplomacy = persuading spirits?]
Calling upon the great Fox, prince of all that are vulpine, you shift your core
essence, turning yourself partially into a fox. This allows you to enhance
yourself by temporarily borrowing some of the attributes of the vulpine spirit.
How many attributes you can borrows depends on your skill check. Divide the result
by five (rounding down). This gives the number of picks from the following list:
* Fox' eyes:
+2 ritual bonus on Insight skill.
* Fox' preparedness:
+2 ritual bonus on Initiative.
* Fox' tongue:
+2 ritual bonus on Diplomacy.
* Fox' trickery:
+2 ritual bonus on Bluff.
* Fox' bite:
May use teeth as if they in all respects were daggers.
You cannot be the recipient of another "Essence of" ritual until this one has expired,
nor can it be made to expire prematurely.
Essence of the Bull
Level: ?? [preferrably somewhere mid-heroic]
Category: Enhancement
Time: 10 minutes
Duration: Until next sundown/sunrise [slight mythical touch for flavor]
Component Cost: ??
Market Price: ??
Key Skill: Arcane?/Nature?/Diplomacy? [arcane = magical, nature = animal related, diplomacy = persuading spirits?]
Calling upon the great Bull, chief of all that are bovine, you shift your core
essence, turning yourself partially into a bull. This allows you to enhance
yourself by temporarily borrowing some of the attributes of the great bovine spirit.
How many attributes you can borrows depends on your skill check. Divide the result
by five (rounding down). This gives the number of picks from the following list:
* Bull's rage:
+2 ritual bonus on Intimidate skill.
* Bull's power:
+2 ritual bonus on Strength rolls made as part of a Bull Rush.
* Bull's charge:
+1 square ritual bonus to movement made as part of a Charge.
* Bulls's force:
+1 square ritual bonus on push distance, 1/encounter.
* Bull's gore:
May use horns as if they in all respects were spears.
You cannot be the recipient of another "Essence of" ritual until this one has expired,
nor can it be made to expire prematurely.
Since attribute bonuses are a no-no, I've used small, but hopefully still significant,
skill bonuses I think are close to each animal in question.
Essence of the Cat
Level: ?? [preferrably somewhere mid-heroic]
Category: Enhancement? [Loath to start a new category, but the only offical one that seems appropriate is the catch-all "exploration"...]
Time: 10 minutes
Duration: Until next sundown/sunrise [slight mythical touch for flavor]
Component Cost: ??
Market Price: ??
Key Skill: Arcane?/Nature?/Diplomacy? [arcane = magical, nature = animal related, diplomacy = persuading spirits?]
Calling upon the great Cat, queen of all that are feline, you shift your core
essence, turning yourself partially into a cat. This allows you to enhance
yourself by temporarily borrowing some of the attributes of the feline spirit.
How many attributes you can borrows depends on your skill check. Divide the result
by five (rounding down). This gives the number of picks from the following list:
* Cat's gracefullness:
+2 ritual bonus on Balance skill.
* Cat's nimbleness:
+2 ritual bonus on Athletics skill. May reroll balance rolls made to reduce falling damage 1/day.
* Cat's stalk:
+2 ritual bonus on Stealth skill.
* Cat's senses:
Gain low-light vision and +2 ritual bonus on perception skill.
* Cat's claws:
May use claws as if they in all respects were daggers.
You cannot be the recipient of another "Essence of" ritual until this one has expired,
nor can it be made to expire prematurely.
Essence of the Wolf
Level: ?? [preferrably somewhere mid-heroic]
Category: Enhancement
Time: 10 minutes
Duration: Until next sundown/sunrise [slight mythical touch for flavor]
Component Cost: ??
Market Price: ??
Key Skill: Arcane?/Nature?/Diplomacy? [arcane = magical, nature = animal related, diplomacy = persuading spirits?]
Calling upon the great Wolf, prince of all that are lupine, you shift your core
essence, turning yourself partially into a wolf. This allows you to enhance
yourself by temporarily borrowing some of the attributes of the lupine spirit.
How many attributes you can borrows depends on your skill check. Divide the result
by five (rounding down). This gives the number of picks from the following list:
* Wolf's persistence:
+2 ritual bonus on Endurance skill.
* Wolf's growl:
+2 ritual bonus on Intimidate skill.
* Wolf's pack:
Allies within 5 squares gets a +2 ritual bonus on Perception.
* Wolf's senses:
Gain scent and +2 ritual bonus on Insight.
* Wolf's bite:
May use teeth as if they in all respects were daggers.
You cannot be the recipient of another "Essence of" ritual until this one has expired,
nor can it be made to expire prematurely.
Essence of the Fox
Level: ?? [preferrably somewhere mid-heroic]
Category: Enhancement
Time: 10 minutes
Duration: Until next sundown/sunrise [slight mythical touch for flavor]
Component Cost: ??
Market Price: ??
Key Skill: Arcane?/Nature?/Diplomacy? [arcane = magical, nature = animal related, diplomacy = persuading spirits?]
Calling upon the great Fox, prince of all that are vulpine, you shift your core
essence, turning yourself partially into a fox. This allows you to enhance
yourself by temporarily borrowing some of the attributes of the vulpine spirit.
How many attributes you can borrows depends on your skill check. Divide the result
by five (rounding down). This gives the number of picks from the following list:
* Fox' eyes:
+2 ritual bonus on Insight skill.
* Fox' preparedness:
+2 ritual bonus on Initiative.
* Fox' tongue:
+2 ritual bonus on Diplomacy.
* Fox' trickery:
+2 ritual bonus on Bluff.
* Fox' bite:
May use teeth as if they in all respects were daggers.
You cannot be the recipient of another "Essence of" ritual until this one has expired,
nor can it be made to expire prematurely.
Essence of the Bull
Level: ?? [preferrably somewhere mid-heroic]
Category: Enhancement
Time: 10 minutes
Duration: Until next sundown/sunrise [slight mythical touch for flavor]
Component Cost: ??
Market Price: ??
Key Skill: Arcane?/Nature?/Diplomacy? [arcane = magical, nature = animal related, diplomacy = persuading spirits?]
Calling upon the great Bull, chief of all that are bovine, you shift your core
essence, turning yourself partially into a bull. This allows you to enhance
yourself by temporarily borrowing some of the attributes of the great bovine spirit.
How many attributes you can borrows depends on your skill check. Divide the result
by five (rounding down). This gives the number of picks from the following list:
* Bull's rage:
+2 ritual bonus on Intimidate skill.
* Bull's power:
+2 ritual bonus on Strength rolls made as part of a Bull Rush.
* Bull's charge:
+1 square ritual bonus to movement made as part of a Charge.
* Bulls's force:
+1 square ritual bonus on push distance, 1/encounter.
* Bull's gore:
May use horns as if they in all respects were spears.
You cannot be the recipient of another "Essence of" ritual until this one has expired,
nor can it be made to expire prematurely.
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