Zinovia said:Thanks for writing up your playtest report. I enjoyed reading it. It seems running a fight won't be too bad given that we've seen quite a few rules for that, but we have less info to use for the social encounters and skill checks.
So are your players convinced that 4E is the way to go or do you have holdouts who like the current system they've spent years in mastering? With our group I know I'm going to have issues with one player comparing it to WoW. He's already made that comparison, and we haven't playtested it yet.
My pleasure. My players are all excited to go to 4th edition as well. We all joked about having to wait so long until it begins, that they are even talking about playing the pregens for a while. That's definitely interested.
As far as WoW comparisons. We've all been playing MMO's since they were MUD's. So we've gotten used to their general conventions and things of that perspective. And maybe because they play MMO's it's easier to pick up the base ideas of striker, tanker, controller, and healer. So it's easy to do.
I would say to those who have questions about it being WoW influenced in that you've got specific powers with names. Fine, consider it a compliment and that those things are done in MMO's that make it easy to understand and have an effect. Which is basically like having different feats for the attacks. Which they understood as well.
I'm not to concerned about the WoW references, as it's impossible to not see some references that make sense. The idea of marking targets, its not revolutionary, but it does have an impact in that they are actively engaging in an action that compels the opponents to stay and fight them, or getting targeted by that person is a bad thing, kill them quick.
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And about someones experience with the Oakhurst adventure please post that as well, I would like to read your interactions.
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And to the Warlock issue. It can be a touchy subject for some people. But the easy way to get past it is to change the name of the class to something less offensive.
Beyond that, I'm a pagan myself and I know that the term Warlock to Wiccan's can be a touchy subject.
But I seperate my fantasy games away from my religious personal beliefs. Except in how they can enhance a game worlds various religions. And the associated impacts.