Nightfall said:*keeps his mouth shut since in the presence of Monster Makers, NF is a complete novice.*But yeah guys keep this up!
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Also, I'd like to nominate the following from Dragon #190, for the NEXT CC query...BOZ said:Dhour
Jagre
Shatjan
I think Zwergeist is best for this creature's name.Shade said:I think Shemeska's description was accurate. As for a name, since "geist" is Old German for "ghost", I looked up the German word for trick:
[n] a ludicrous or grotesque act done for fun and amusement.
auf Deutsch:Büberei
How about "Bubergeist"?
Alternatively, plugging "gnome" into the English to German translator...
[n] a legendary creature resembling a tiny old man; lives in the depths of the earth and guards buried treasure.
auf Deutsch:Wicht, Bursche, Zwerg, Gnom
That could give us "Burschegeist or Zwergeist". The latter sounds the most chaotic of the bunch.
I like it.BOZ said:well, if nobody dislikes that version, i'll be using it...![]()
While I like this option, not every campaign has an event similar to that presented in the Barrier Peaks adventure.GrayLinnorm said:A few more thoughts on the tirapheg:
Obviously, we should play up the alien nature of these beings. We know they usually keep to themselves. I see them as kin to the "visitors". What if these guys are responsible for crop circles and cattle mutilations? We also know that they are capable of creating sophisticated illusions? Is it magic, or some form of advanced science? What other abilities or devices could these creatures have? (Did they ever describe the aliens who crashed near the Barrier Peaks? What if it was the tiraphegs?)