Another Immortals Handbook thread

What do you wish from the Immortals Handbook?

  • I want to see rules for playing Immortals

    Votes: 63 73.3%
  • I want to see more Epic Monsters

    Votes: 33 38.4%
  • I want to see Artifacts and epic Magic Items

    Votes: 38 44.2%
  • I want to see truly Epic Spells and Immortal Magic

    Votes: 50 58.1%
  • I want Immortal Adventures and Campaigns Ideas

    Votes: 44 51.2%
  • I want to see a Pantheon (or two) detailed

    Votes: 21 24.4%
  • I want to see something else (post below)

    Votes: 3 3.5%
  • I don't like Epic/Immortal gaming

    Votes: 4 4.7%

  • Poll closed .
Upper_Krust said:
The problem was that I couldn't quite pin down what I wanted from Elementars, so I decided I would explain those in either the 2nd or 3rd Volumes (I have those sorted now though...you'll like them). Then a few pseudonaturals crept into Volume 1. Everything got a bit confused, as I was creating new monsters every day as I went along. I thought I could design about 100 epic monsters (about 33-34 per Volume), but I now have over 150 epic monsters at some stage of development and the ideas don't really seem to be drying up just yet.

Save them for later, for crying out loud! Making all these monsters without high level character rules is like painting a mural on the dark side of the moon.
 

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Hey Anabstercorian dude! :)

Anabstercorian said:
Save them for later, for crying out loud!

Okay, okay. :o

Anabstercorian said:
Making all these monsters without high level character rules is like painting a mural on the dark side of the moon.

Well you do have high-level character rules...just not the best high-level character rules. ;)

...just thinking about it though, those 150+ monsters would make one heck of an Epic Bestiary Hardback. :cool:
 

Hey U_K! :)

Well it would have 1,445,904 Hit Dice, ECL would be approx. 1 million (off the top of my head).

Exactly who/what would create a black hole golem and what would it defend? :)

Assuming an upward adjustment in HD/CR and stats for the neutronium golem (and potentially the other golems), do you anticipate beefing up the other beasts, or at least expanding their range for HD advancement? Potentially you could have a pretty significant gulf between First Ones and Time Lords. I'm guessing this gulf could be explained by saying that not all Time Lords are capable of creating Neutronium Golems?

Thanks
 

If you could somehow, SOMEHOW get him close enough to make a ranged attack, the infamous Hulking Hurler build on the WotC Character Optimization boards could probably still kill a Black Hole Golem. But then, that's the trick, isn't it.... getting close enough to attack it and live. And while the HH can dish out a couple trillion damage per iterative attack on a successful hit, he's known for having a terrible glass jaw, and his attack bonus isn't so great either, so it's quite hard for him to hit anything that isn't, say, a planet.
 

But wouldn't a black hole golem have a terribly horrible AC due to it drawing all missile fire towards it?

So anyways, I've got this money laid out for the next book. When can I fork it over?
 

historian said:

Hiya mate! :)

historian said:
Exactly who/what would create a black hole golem and what would it defend? :)

Well, relatively speaking they are not that much more powerful than Neutronium Golems, so you have to expect they operate under similar criteria. If the Neutronium Golem was a (Movanic) Deva then the Black Hole Golem might be a Solar.

historian said:
Assuming an upward adjustment in HD/CR and stats for the neutronium golem (and potentially the other golems), do you anticipate beefing up the other beasts, or at least expanding their range for HD advancement?

No.

historian said:
Potentially you could have a pretty significant gulf between First Ones and Time Lords.

I could, but I don't really. There gulf between Time Lord and High Lord starts to grow pretty quickly though.

historian said:
I'm guessing this gulf could be explained by saying that not all Time Lords are capable of creating Neutronium Golems?

I'll not know for definite until I finalise the magic system.
 

Hey Fieari mate! :)

Fieari said:
If you could somehow, SOMEHOW get him close enough to make a ranged attack, the infamous Hulking Hurler build on the WotC Character Optimization boards could probably still kill a Black Hole Golem.

Unlikely.

Okay I just tracked it down, is this what you mean?

http://boards1.wizards.com/showthread.php?t=142565

If so, I have already analysed the problem, in fact its one I already fix in the Bestiary under Universal Base Damage.

The way they have damage scale in the Complete Warrior is totally ludicrous.

Complete Warrior said:
The end of complete warrior says that a thrown weapon does 5d6 damage for a 400 pound object, plus another 1d6 for every 200 pounds beyond that.

Utter nonsense. No wonder the Hulking Hurler is broken.

Fieari said:
But then, that's the trick, isn't it.... getting close enough to attack it and live. And while the HH can dish out a couple trillion damage per iterative attack on a successful hit, he's known for having a terrible glass jaw, and his attack bonus isn't so great either, so it's quite hard for him to hit anything that isn't, say, a planet.

Full marks to people for finding such a loophole in the official rules, but you have to get up a bit earlier to pull the wool over my eyes. Hulking Hurler indeed. :lol:
 

Hey Sledge mate! :)

Sledge said:
But wouldn't a black hole golem have a terribly horrible AC due to it drawing all missile fire towards it?

Good point. Although the real problem is more likely to be penetrating its DR 45,180/- and whittling down its 400 million (or so) hit points.

Sledge said:
So anyways, I've got this money laid out for the next book. When can I fork it over?

I'm working on it. I'll let you all know as soon as its finished. :o
 


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