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Another Immortals Handbook thread

What do you wish from the Immortals Handbook?

  • I want to see rules for playing Immortals

    Votes: 63 73.3%
  • I want to see more Epic Monsters

    Votes: 33 38.4%
  • I want to see Artifacts and epic Magic Items

    Votes: 38 44.2%
  • I want to see truly Epic Spells and Immortal Magic

    Votes: 50 58.1%
  • I want Immortal Adventures and Campaigns Ideas

    Votes: 44 51.2%
  • I want to see a Pantheon (or two) detailed

    Votes: 21 24.4%
  • I want to see something else (post below)

    Votes: 3 3.5%
  • I don't like Epic/Immortal gaming

    Votes: 4 4.7%

  • Poll closed .
I'm not going to get into an argument about "security" at DTRPG. Suffice it to say that although the watermarking is better than the previous "security" measures, I still have no desire to shop there. I do however shop at ENGS and will occasionally shop at rpgnow despite some of the negative changes there.

Anyway I haven't guessed yet so I'm going to say 117 as that is that level of the Thrin you have on www.immortalshandbook.com
 

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By the way, WRT antimagic and SR checks, they can be applied to items easily enough I think. For use activate items, treat as casting something new. For persistant items, they can roll as if needing to be recast (at their CL). For ease of gaming, you could require only one SR check, made at the CL of the most powerful item you're wearing, and it applies to all your equipment (if the most powerful thing failed, it's all going to fail). You could force this check only when entering the area, or every round, or every minute, or every ten minutes or whatever. Could also be an aspect of different Antimagic spells, how often the check must be made.

Thoughts?
 

Hey Sledge mate! :)

Sledge said:
I'm not going to get into an argument about "security" at DTRPG. Suffice it to say that although the watermarking is better than the previous "security" measures, I still have no desire to shop there.

I'd be curious to hear why? I am still mulling over which online shops to use.

Sledge said:
I do however shop at ENGS and will occasionally shop at rpgnow despite some of the negative changes there.

Like what? Don't leave me hanging.

Sledge said:
Anyway I haven't guessed yet so I'm going to say 117 as that is that level of the Thrin you have on www.immortalshandbook.com

CONGRATULATIONS! WE HAVE A WINNER! :D
 


By the way, WRT antimagic and SR checks, they can be applied to items easily enough I think. For use activate items, treat as casting something new. For persistant items, they can roll as if needing to be recast (at their CL). For ease of gaming, you could require only one SR check, made at the CL of the most powerful item you're wearing, and it applies to all your equipment (if the most powerful thing failed, it's all going to fail). You could force this check only when entering the area, or every round, or every minute, or every ten minutes or whatever. Could also be an aspect of different Antimagic spells, how often the check must be made.

That's pretty much the way I'd treat it - more like a magic suppression field than a true dead magic field. Non-epic spells simply aren't powerful enough to duplicate the effects of a dead magic zone, but magic suppression... that's well within the realm of possibility (and it makes more sense, since greater globe is also 6th level, and only blocks up to 4th level spells - I wonder if anyone saw that when they were revising these things? Really, antimagic field should be around 8th level...).

I'd make it when the item enters the zone, for simplicity's sake - one save, on or off. If it leaves/enters again, it gets a new check. Every time someone casts a spell, he has to make a caster level check, or it fizzles. Artifacts ARE NOT affected by an antimagic field (I don't know if it mentions that somewhere - I think it does - but I felt like saying it again anyway).
 


DTRPG had a DRM method originally which took less than a minute for someone that wanted to crack and greatly lessened peoples ability to use it. Now they use watermarks. This is a bit better, but is still removeable by anyone that wants to. In any event stuff will show on the p2p networks if you sell to people. No avoiding that. I prefer the methods of companies like Bastion Press where it has notes that the pdf is a paid product and that if you didn't pay for it, to please do so.
RPGNow recently split their site in two in order to separate the big publishers from the little ones. They also changed the colours and a few other things which irritate my eyes. Just personal taste there.
ENGS (ENWorld's Store) has a hefty ($100) setup fee but charges less than rpgnow which in turn charges less than DTRPG per sale. I prefer ENGS at the moment espescially because they have more dedicated staff. On rpgnow a product can be waiting for someone to activate it for sale for a week or a month. ENGS will be fast turnaround.
 


Darn. I thought about Thrin, but I couldn't remember his name or level, so that pretty much nixed that (that and I only thought of it after I made my guess).
 

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