Another Immortals Handbook thread

What do you wish from the Immortals Handbook?

  • I want to see rules for playing Immortals

    Votes: 63 73.3%
  • I want to see more Epic Monsters

    Votes: 33 38.4%
  • I want to see Artifacts and epic Magic Items

    Votes: 38 44.2%
  • I want to see truly Epic Spells and Immortal Magic

    Votes: 50 58.1%
  • I want Immortal Adventures and Campaigns Ideas

    Votes: 44 51.2%
  • I want to see a Pantheon (or two) detailed

    Votes: 21 24.4%
  • I want to see something else (post below)

    Votes: 3 3.5%
  • I don't like Epic/Immortal gaming

    Votes: 4 4.7%

  • Poll closed .
Before I signed up for paypal I checked with Mastercard to see if they had a lot of complaints. Almost none. As far as big businesses go paypal is no different that your local bank. This doesn't mean that they won't screw up, but banks do it all the time.
As for chargebacks, I've heard paypal approves all chargebacks and rejects all chargebacks. Realistically they can't reject and approve everything. I believe they have a slight slant to the buyers end, but that is nothing abnormal.
Banks do crazy things every day and yet we still give them our money. Paypal is no worse, and their agreements are not as one-sided and dangerous as some of the complainers imply.
 

log in or register to remove this ad

You asked for it UK


Rancellus Fighter(2), Wizard(2), Elf Paragon(3), Spellsword(9), Windsong Guardian(Homebrew11), Spellmaster(HomebrewEpic)(15) (Character that was played from level 1 through several editions)

Sharynie Wizard, Martial Artist(Homebrew), Shadowdancer(10), Spellmaster(HomebrewEpic)(3) Can't find the sheet atm, so can't remember how much went into wizards and how much went into ma.

Psion 3/Wizard 3/Cerebremancer 16/Metamind 10/Thrallherd 10 (New character to this game)

We also have two characters whose player aren't in the games regularly and a new character being added in the near future. I also a couple of semi retired characters whose player has moved on to the Thrallherd from. In a pinch those character may be recruited as NPC's.

Our campaign is a shared one, every does their part and takes turns, but I get the job of rules figuring as I've been DMing since grade 4 or such. So any questions?
 
Last edited:

Hey Sledge mate! :)

Sledge said:
You asked for it UK

Rancellus Fighter(2), Wizard(2), Elf Paragon(3), Spellsword(9), Windsong Guardian(Homebrew11), Spellmaster(HomebrewEpic)(15) (Character that was played from level 1 through several editions)

Sharynie Wizard, Martial Artist(Homebrew), Shadowdancer(10), Spellmaster(HomebrewEpic)(3) Can't find the sheet atm, so can't remember how much went into wizards and how much went into ma.

Psion 3/Wizard 3/Cerebremancer 16/Metamind 10/Thrallherd 10 (New character to this game)

We also have two characters whose player aren't in the games regularly and a new character being added in the near future. I also a couple of semi retired characters whose player has moved on to the Thrallherd from. In a pinch those character may be recruited as NPC's.

Our campaign is a shared one, every does their part and takes turns, but I get the job of rules figuring as I've been DMing since grade 4 or such. So any questions?

Yes, alignments and patron god(s)...if any.

I think I have a quick way of setting you on the path to immortality, without all the bells and whistles of the IH (just yet).

At 40th-level you have to assume they have enough Worship Points for at least Quasi-divinity, probably even demi-divinity. But of course you need more than WPs to become an immortal. ;)
 


CRGreathouse: Well I am reworking the class too make it better balanced. Will post when I am more satisfied with it. Also renaming it... thinking Integral Adept. Spellmaster may not satisfy as the name doesn't feel right to me.

UK: Only one has a serious patron deity (in the active group, inactive list holds a paladin) Rancellus started off as a follower of Torm and still has a high place in that church. Has a few thousand "worshippers" as part of his history, but no game effects from that as yet.

Rancellus is Lawful Good and is a Hero of Torm
Sharynie is Chaotic Good and follows nature in a very loose sense. No official god worshipped.
Gorman is Neutral Good and officially worships Garl Glittergold
I expect the upcoming character to be NG or CG as well.
 
Last edited:

Hi Sledge matey! :)

Sledge said:
UK: Only one has a serious patron deity (in the active group, inactive list holds a paladin) Rancellus started off as a follower of Torm and still has a high place in that church. Has a few thousand "worshippers" as part of his history, but no game effects from that as yet.

Rancellus is Lawful Good and is a Hero of Torm
Sharynie is Chaotic Good and follows nature in a very loose sense. No official god worshipped.
Gorman is Neutral Good and officially worships Garl Glittergold
I expect the upcoming character to be NG or CG as well.

Okay, I have been giving this some thought. At this measure of power (just over 40th-level) the characters will at least have the Worship Points equivalent of a powerful quasi-deity. So I can neatly avoid the 'how you gain WPs' bit at this juncture.

However the characters still have to pledge themselves to a Pantheon (optional), discover their portfolios and awaken their divinity.

Seemingly you are running a Realms centred campaign, so the characters won't need to pledge themselves to a specific Pantheon.

The next step is for the PCs to discover their portfolios.

The DM (secretly) chooses a portfolio for them based on the characters history. "What does the DM think that character should be the god of?" For newly created characters the DM can either roll randomly or have the player write up a brief backstory and base it on that.

Each PC then gets to choose one portfolio they want to follow. "What does the PC want to be the god of?"

Depending on how well the Player has roleplayed the character, and how strong its identity is, the DM and the Player may choose the same Portfolio, in which case the player has gained a double portfolio (which has far greater benefits, albeit in a more limited capacity).

If the player has a patron, then it would be them explaining that they must choose their destiny.

Once you know the portfolios, design a brief encounter or adventure around each portfolio, I have a number of poignant adventure ideas for these in the IH.

So once you have the portfolios I can suggest a few adventure ideas. ;)
 

Upper_Krust said:
Okay, I have been giving this some thought. At this measure of power (just over 40th-level) the characters will at least have the Worship Points equivalent of a powerful quasi-deity. So I can neatly avoid the 'how you gain WPs' bit at this juncture.
I know you don't want to get into details, so I won't bother you (too much), but do you plan on including details on specific cases which can arise from character having very little worship even though they are high level? In the only epic level campaign I have ever run (the current one should soon become epic, the characters are at level 19!), the most important adventure the characters ever had (saving the world, how common!) took place mainly out of the spotlight, most of the world never knowing it was in danger. The same could happen in a plane-hopping campaign, with the character never spending any amount of time on the prime (or never doing anything significant there).

IMHO, in such a campaign, a 40th-level character deserves less to become a god than a 20th-level character in a campaign where every adventure ended in the character saving the biggest city of the world by defeating the BBEG in front of the whole population.

Also the power level of a campaign should also have impact on the power/reputation needed to raise to godhood. Let's take our 15th-level fighter: in Eberron, he's one of the most powerful character in the world, with more personal power than a king, and, if played logically, as much political power as a king; and he's probably known by all. Compare this to the same character in the FR, who is probably just a farmer in Shadowdale, unknow by all :p I'm taking it a bit too far, but not by much.

OK, that's it, I said I wouldn't bother you too much, so I'll stop here... Oh yes, just another thingie: how's the art progressing? ;)
 

Hiya poilbrun matey! :)

poilbrun said:
I know you don't want to get into details, so I won't bother you (too much), but do you plan on including details on specific cases which can arise from character having very little worship even though they are high level?

Its possible for high level characters to have no worship at all.

I'm not really sure what you mean by 'include details on specific cases'?

If you mean what happens to non-immortal epic characters in an otherwise immortal adventuring party then I have some notes on how to handle that.

poilbrun said:
In the only epic level campaign I have ever run (the current one should soon become epic, the characters are at level 19!), the most important adventure the characters ever had (saving the world, how common!) took place mainly out of the spotlight, most of the world never knowing it was in danger. The same could happen in a plane-hopping campaign, with the character never spending any amount of time on the prime (or never doing anything significant there).

Dude, this is me. When you see the Worship Points mechanic you will realise that my email address ain't just to bolster my ego. Trust me - this is covered. ;)

poilbrun said:
IMHO, in such a campaign, a 40th-level character deserves less to become a god than a 20th-level character in a campaign where every adventure ended in the character saving the biggest city of the world by defeating the BBEG in front of the whole population.

Absolutely. But on average I guesstimated that 40+ level characters would have been involved in some major events over the course of their careers. So when I said to Sledge that his party would almost certainly have enough Worship Points to become Quasi-deities I was making an educated guess.

poilbrun said:
Also the power level of a campaign should also have impact on the power/reputation needed to raise to godhood. Let's take our 15th-level fighter: in Eberron, he's one of the most powerful character in the world, with more personal power than a king, and, if played logically, as much political power as a king; and he's probably known by all. Compare this to the same character in the FR, who is probably just a farmer in Shadowdale, unknow by all :p I'm taking it a bit too far, but not by much.

See the Immortals Handbook: Apotheosis pages 8-9 for details. :p

poilbrun said:
OK, that's it, I said I wouldn't bother you too much, so I'll stop here...

No bother mate. :)

poilbrun said:
Oh yes, just another thingie: how's the art progressing? ;)

The usual...unfortunately. :uhoh:
 


Hey U_K! :)

Quick question -- where would you place Master Order/Lord Chaos on the divinity scale? I'm thinking that they are more like avatars of First Ones rather than First Ones.

Thanks
 

Remove ads

Top