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Another Immortals Handbook thread

What do you wish from the Immortals Handbook?

  • I want to see rules for playing Immortals

    Votes: 63 73.3%
  • I want to see more Epic Monsters

    Votes: 33 38.4%
  • I want to see Artifacts and epic Magic Items

    Votes: 38 44.2%
  • I want to see truly Epic Spells and Immortal Magic

    Votes: 50 58.1%
  • I want Immortal Adventures and Campaigns Ideas

    Votes: 44 51.2%
  • I want to see a Pantheon (or two) detailed

    Votes: 21 24.4%
  • I want to see something else (post below)

    Votes: 3 3.5%
  • I don't like Epic/Immortal gaming

    Votes: 4 4.7%

  • Poll closed .

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Hi.. I've followed this thread on and off.. but haven't posted before.

Just wanted to throw in an idea regarding the fortification versus crits,, you have been talking about reducing the critical multiplier.. What about giving a penalty to the threat confirmation roll/ or bonus to the AC for the confirmation roll (depending on whose point of view)?

Like: undead - +5 AC vs threat confirmation, construct - +10 AC vs confirmation roll. This would make it possible to crit them, but a lot harder..

I've also read an interesting post at sean Reynolds, http://www.seankreynolds.com/rpgfiles/misc/variantfewerabsolutes1.html

that deals a lot with removing absolutes in D&D.. I thought it would be interesting to this thread, if you haven't already read it of course.. :)

Thanks for an interesting thread, even if it isn't really useful for me right now, the actual campaign is low-level.. lvl 1 even :D
 

Hey there Wavestone! :)

Wavestone said:
Hi.. I've followed this thread on and off.. but haven't posted before.

Well better late than never...as I always say. :o

Wavestone said:
Just wanted to throw in an idea regarding the fortification versus crits,, you have been talking about reducing the critical multiplier.. What about giving a penalty to the threat confirmation roll/ or bonus to the AC for the confirmation roll (depending on whose point of view)?

Like: undead - +5 AC vs threat confirmation, construct - +10 AC vs confirmation roll. This would make it possible to crit them, but a lot harder..

I don't think an AC modifier would work to this end. What you could do is reduce the threat range, however 'threat range' always seemed like more of a skill thing to me.

Provided, threat range and critical multiplier progression are balanced, we only have to reduce one (almost certainly as a fraction) to keep both evened out.

Incidently, I'm wondering if Fragile and Solid would cancel each other out, so a glass golem could suffer normal critical hits?

Wavestone said:
I've also read an interesting post at sean Reynolds, http://www.seankreynolds.com/rpgfiles/misc/variantfewerabsolutes1.html

that deals a lot with removing absolutes in D&D.. I thought it would be interesting to this thread, if you haven't already read it of course.. :)

I have (in fact I think I posted a link to it in this thread about a week ago), but not to worry, I appreciate the support nonetheless. ;)

Sean's article paralleled a few ideas I had been working on (with regards critical hits and anti-magic), but his thoughts on the matter definately spurred me on to sort those ideas out, because he really showed me that absolutes can choke epic/immortal gaming in particular.

Wavestone said:
Thanks for an interesting thread, even if it isn't really useful for me right now, the actual campaign is low-level.. lvl 1 even :D

Glad you enjoyed the thread! :)

Before you know it I am sure you will be staring at Level 20. ;)
 


Upper_Krust said:
Incidently, I'm wondering if Fragile and Solid would cancel each other out, so a glass golem could suffer normal critical hits?

Sounds reasonable to me. BTW, where would a 'swarm' lie on this table?
 


Upper_Krust said:
Oi I heard that Anabstercorian! :uhoh:

Hiya mate! :)

Hiya Krusty! :D

I'm trying to hold myself to a higher standard of sharp comical jabs at your production schedule. I'll give you until the end of October to release your next book - after that, the gloves come off again! :eek:
 



Hi all! :)

Okay, I've been busy working on both the IH and the website for the past few days. I just dropped by to let you know I updated the website with an artcle on Absolutes. I'd be interested to hear what you think. There are some parts of it I am not totally happy with yet so feedback is welcomed - but I definately think its a step in the right direction. Also part two of the article in question is virtually finished so I should have that within a day or so.

...okay I know, I know, get back to work. :o
 

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