Upper_Krust said:Not sure what you are doing wrong.![]()
In the official release its...
+30 Str/x8 Density, +60/x64, +90/x512, +120/x4096 etc.
I'm multiplying the material's weight factor by 2.5 (since every x8 equals +20; 20/8 = 2.5), It's given accurate results up until now.
Wouldn't changing the +20/x8 to +30 radically alter the extant golems' Strength scores?