Jimlock
Adventurer
Ok... after Dilreen's Disorientation, i present you with another of Dilreen's creations.... Dilreen's Contained speech!
Unlike Disorientation, this one has been playtested and used for about a year in a couple of my games without a problem...
Tell me what you think..
Dilreen’s Contained Speech
Evocation
Level: Sor/Wiz 0
Components: S,M
Casting Time: 1 standard action
Range: Personal
Area: 5 feet radius emanation centered on the caster
Duration: 1 round (the next round after the spell has been cast)
Saving Throw: None
Upon casting this spell an invisible 5 feet radius spherical force surrounds the caster. During the next round, all words spoken by the caster cannot be heard beyond the spell’s area of effect.
Precisely, all sound deriving from the caster’s vocal cords is contained within the volume of the sphere, no matter how loud the caster speaks, yells or screams.
Any other sound made by the caster or another person/object within the sphere cannot be blocked and is normally heard beyond the spell’s range.
Thus, if the caster chooses to cast a spell with a verbal component, the spell takes effect normally since the correct words are spoken loud and clear within the sphere’s volume,
only that the sound of his voice does not travel further than 5 feet since it is clogged by the invisible sphere.
Dilreen’s contained speech does not overcome the effects of silence, nor does it allow the caster to speak in an environment or under any circumstances
that would normally deprive him of speech (e.g. underwater, polymorphed etc.). It simply contains the caster’s voice within the spell’s area of effect.
Material Component: A pinch of compressed wool.
My Character has been using it mainly so as to cast illusions or other spells without being heard in order to create various (off-combat) diversions...
Unlike Disorientation, this one has been playtested and used for about a year in a couple of my games without a problem...
Tell me what you think..
Dilreen’s Contained Speech
Evocation
Level: Sor/Wiz 0
Components: S,M
Casting Time: 1 standard action
Range: Personal
Area: 5 feet radius emanation centered on the caster
Duration: 1 round (the next round after the spell has been cast)
Saving Throw: None
Upon casting this spell an invisible 5 feet radius spherical force surrounds the caster. During the next round, all words spoken by the caster cannot be heard beyond the spell’s area of effect.
Precisely, all sound deriving from the caster’s vocal cords is contained within the volume of the sphere, no matter how loud the caster speaks, yells or screams.
Any other sound made by the caster or another person/object within the sphere cannot be blocked and is normally heard beyond the spell’s range.
Thus, if the caster chooses to cast a spell with a verbal component, the spell takes effect normally since the correct words are spoken loud and clear within the sphere’s volume,
only that the sound of his voice does not travel further than 5 feet since it is clogged by the invisible sphere.
Dilreen’s contained speech does not overcome the effects of silence, nor does it allow the caster to speak in an environment or under any circumstances
that would normally deprive him of speech (e.g. underwater, polymorphed etc.). It simply contains the caster’s voice within the spell’s area of effect.
Material Component: A pinch of compressed wool.
My Character has been using it mainly so as to cast illusions or other spells without being heard in order to create various (off-combat) diversions...