Another Reason to Like The Flavor Changes...

Scribble

First Post
I'm thinking now, with the various flavor changes, it might give the designers a little opportunity to really create new ideas and concepts.

If they're not locked into all that came before, they can feel free to create new things, instead of just revising old ideas for the new edition.
 

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Scribble said:
I'm thinking now, with the various flavor changes, it might give the designers a little opportunity to really create new ideas and concepts.
Well... The best reason is that I have no interest in re-buying the same stuff. If WotC wants my money, they must offer something new. Sorry for you, great wheel, but I already bought you along time ago, and did not need to re-buy the same thing. I think it's time to explore new horizons.
 

Aloïsius said:
Well... The best reason is that I have no interest in re-buying the same stuff. If WotC wants my money, they must offer something new. Sorry for you, great wheel, but I already bought you along time ago, and did not need to re-buy the same thing. I think it's time to explore new horizons.

And thats exactly what I mean.

They can create whole new ideas and not have to worry about whether it will or will not fit into the cosmic super wheel, or any other previous idea.
 

Aloïsius said:
Well... The best reason is that I have no interest in re-buying the same stuff. If WotC wants my money, they must offer something new. Sorry for you, great wheel, but I already bought you along time ago, and did not need to re-buy the same thing. I think it's time to explore new horizons.

Man, I'm tired of posting the same thing every day, but here goes:

I agree 100%
 

Let's congratulate ourselves for agreeing ! :D


More seriously, which new horizons ? What do we want to explore with 4e that has not by 3e ?

I'm especially interested by the Feywild, despite its name, because this is an underplayed aspect of D&D. Fomorians as sinister villains in dark fey castle ? Yum ! Evil druids, evils, bloody dryads ? Yum ! This will give D&D a celtic flavour that was somewhat lacking, IMHO.
WotC : just do the druid right ! And in the PHB1, pleaaaaase !
 

Scribble said:
I'm thinking now, with the various flavor changes, it might give the designers a little opportunity to really create new ideas and concepts.
[Devils advocate mode] Aren't they going to be too busy simply re-inventing, re-branding and re-imagining existing D&D things to be suitable for the bigger brighter future of 4e to actually come up with any new ideas?
[/Devils advocate mode]
 

crazy_cat said:
[Devils advocate mode] Aren't they going to be too busy simply re-inventing, re-branding and re-imagining existing D&D things to be suitable for the bigger brighter future of 4e to actually come up with any new ideas?
[/Devils advocate mode]

All things are possible. :)

So far, however, it really appears that they're trying to create new things, rather then "recreate" the old ways in the new system. Even their advice for upgrading your campaign... Try to redo characters with the spirit of the old, not a direct conversion.

The new ideas for Demons and Devils seems to be a direct new creation based on changes to alignment, and the idea of what makes them different... Rather then just creating blood war scenario 4e...

I thought things like Bo9S MoI and ToM were ome of the best ideas that came out in 3.5... Simply because they were different. They weren't just more of the same.
 

I agree. Emulating the past with rules that don't really work in doing so was one of the bigger problems with 3e. Not sticking to the past means designers can be more creative for 4e.
 

crazy_cat said:
[Devils advocate mode] Aren't they going to be too busy simply re-inventing, re-branding and re-imagining existing D&D things to be suitable for the bigger brighter future of 4e to actually come up with any new ideas?
[/Devils advocate mode]
I fail to see the difference between "re-imagining" and "coming up with new ideas". The two are essentially the same thing.

I also agree with the general sentiment of the thread. The new cosmology will produce new things, and that is a good thing.

Eternal repetition of old ideas will only lead to Adaptation Decay. There is only so many times you can go over the same old material without the quality suffering. Its not like I ever heard any of the vocal Planescape fans say a single good thing about the 3E planar books. Not once. Also, the old fans of the material already have it, and the people who never liked it in the first place deserve a chance to get something they might like better.
 

TwinBahamut said:
I fail to see the difference between "re-imagining" and "coming up with new ideas". The two are essentially the same thing.

I also agree with the general sentiment of the thread. The new cosmology will produce new things, and that is a good thing.

Eternal repetition of old ideas will only lead to Adaptation Decay. There is only so many times you can go over the same old material without the quality suffering. Its not like I ever heard any of the vocal Planescape fans say a single good thing about the 3E planar books. Not once. Also, the old fans of the material already have it, and the people who never liked it in the first place deserve a chance to get something they might like better.

Exactly.

A lot of cool stuff was being done by 3rd party publishers (but not used by a lot of people because it wasn't WOTC), while WOTC couldn't touch it because it didn't fit into the already established D&D vernacular.

By changing things they get a chance to imagine new ideas and concepts (even new rules.)
 

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