Kesh said:Ironclaw and Jadeclaw are a pair of fantasy RPGs using their own system.
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You can read more about them, as well as the new edition of the sci-fi setting Albedo: Platinum Catalyst, at Sanguine Productions.<snip>
I recall discussions here that the templates in SS are horribly, terribly unbalanced. Some too powerful, some too weak, very few playable.Jdvn1 said:Yeah, Savage Species does have an anthropomorphic template at the back of the book, now that you mention. I don't remember the specifics of it.
Perhaps similar in the nature of the setting, but the rules system is very different. I would recommend Ironclaw and Jadeclaw, with some house rules to reduce some of the die rolling. I've attached my house rules to this post... Note that 2 of the files are adapted from charts by Sanguine Productions, which I've then modified and added to.Stormrunner said:I have Furry Pirates, it's very similar to Ironclaw/Jadeclaw.
Nuclear Platypus said:Here's a few things that might help:
Teenage Mutant Ninja Turtles and Other Strangeness, out of print but there's bound to be some relatively cheap copies floating around. The mutation rules were IMO the funnest part of it.
After The Bomb RPG is apparently the successor to TMNT (Palladium let the license go or otherwise lost it) that has even more extensive mutation rules, which may be more balanced as well.
Jadeclaw is a bit complex IIRC but its got anthropomorphic critters in an Asian setting. At the least it can be mined for ideas.
Advanced Bestiary has a template that can anthropomorphize critters. The example in the book is a triceratops (reminded me of the Triceratons from TMNT).

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.