S
Sunseeker
Guest
Not surprised, the PC/Console gaming market is ATM unforunately dominated by a few large games and their equally large developers. This leads to smaller developers playing copy-pasta and making even original games dull and boring because they copied the combat/build/theme of X popular game because they develoeprrs went "ooooo, it's popular! lets do that and make lots of money!"
It's also dominated by an excessive number of sequals. how many Halo games are we up to? We've now on what, the 3rd expansion to WoW? We've got Dragon Age getting a sequal which has more recons than a superman comic, and we're up to Mass Effect 3 where your immortal-cyborg character is about to take on an army of god-robots.
So it's not surprising that amid all the unoriginality and the repition, that players are going: "Hey, I can do better than this." or "Ooo, good idea, but now I want to add this, or remove that and make it better."
It's also dominated by an excessive number of sequals. how many Halo games are we up to? We've now on what, the 3rd expansion to WoW? We've got Dragon Age getting a sequal which has more recons than a superman comic, and we're up to Mass Effect 3 where your immortal-cyborg character is about to take on an army of god-robots.
So it's not surprising that amid all the unoriginality and the repition, that players are going: "Hey, I can do better than this." or "Ooo, good idea, but now I want to add this, or remove that and make it better."