Old Fezziwig
this is a low-flying panic attack
I've played with a person who played a wizard that would not cast spells against opponents (or on herself, but as she only cast one spell, we never found out if she had any buffing spells) unless at least one of two conditions were met. The opponents had to either cast spells against us or be non-humanoid (beasts, monsters, undead, all that stuff). Her character didn't have a missile weapon to use against people and rushed into melee combat with her quarterstaff (she wore no armor, had no dex bonus). In the two sessions that character was in the party, she almost died twice (in 2 of 3 combats). It was kind of frustrating at the time, but, in retrospect, it's fairly amusing. This, of course, was a counterpoint to her previous character (a conjurer that was fairly hopeless in combat after her spells ran out — although when the rest of the group's dice went cold and started fumbling and just plain missing, she'd have her character picking up rocks, throwing them, hitting almost any AC, and doing solid damage — also funny, but pretty odd, too).
Best,
tKL
Best,
tKL