RodneyThompson
First Post
Personally, I was hoping themes would be a collection of powers not related to ability scores or feat choices that mimicked magic item dailies, as opposed to encounter or daily powers. This seemed the obvious choice to me, as it also allows the game to lose the connection to magic item necessities (there should be less magic items available to DS PCs) and treasure packets, while still keeping DARK SUN PCs on par, power-wise, with their non athasian PC counterparts.
If what you are saying is true, I think you'll be very, very happy. I imagine Rich will be explaining more about themes come tomorrow's seminar. A lot of the assumptions being made are close...but lack the finer points.