Anyone have any comments about this new mapping program?
I have downloaded the demo and it is a nice looking program (the weekly downloads helping a lot) but I don't know if the demo is giving me the full product (still playing around with it). As a mapper, it produces some nice output but as an adventure writer I have yet to see.argon_the_red said:The user forums at www.dundjinni.com are fairly active. I think most of the comments are possitive. You can also download the free demo and try it for yourself.
evildmguy said:I was also not happy with how it handled doors. Having four foot thick walls, not uncommon in castles, the doors were placed on top of the walls without allowing me to inset them.
See, this is the area that I felt it fell flat. I'm a computer programmer, so I'm used to a variety of interfaces and am pretty good at figuring them out.tmaaas said:1) Ease of use / time saving.
Mercule said:See, this is the area that I felt it fell flat. I'm a computer programmer, so I'm used to a variety of interfaces and am pretty good at figuring them out.
The Dundjinni interface was really bad. It looks great, at first, but I found that anything beyond floors was a pain. Specifically:
Mercule said:Couldn't make "outline" walls. I've got no need for 5' thick wall graphics, even at the edge of my maps -- I'd rather not waste the ink.
Mercule said:No stairs. Maybe this is just a matter of unreleased graphics, but it was annoying.
Mercule said:Couldn't turn doors. They always came out openning N/S.
Mercule said:Borders for fills stayed around indeffinitely. These interfered with my ability to draw other features.