Ovinomancer
No flips for you!
I have frustrated myself a few times by having to exculde encounters/traps/designs because they are not realistic. I always include sources of food/nurishment and living accomodations for my 'dungeon's, and I have thought about the motivations/reasons for the inhabitants and/or traps in the environment.
In fact, it's almost getting to be too much work. Almost.
In fact, it's almost getting to be too much work. Almost.
