dogoftheunderworld
Adventurer
Currently GMing a PathFinder (1e) campaign. started with a homebrew mix and match of "modules" which lead to a campaign arc from lvl 5-10. Now the players want to conintue, but I don't have any good high level campaign ideas or source material.
Are there any good Adventure Paths that could take off at level 10? (or start-mid-campaign?)
(I should mention that I'm good with D&D 3.5, other settings to convert.)
Thanks.
Are there any good Adventure Paths that could take off at level 10? (or start-mid-campaign?)
(I should mention that I'm good with D&D 3.5, other settings to convert.)
Thanks.
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