City of the Spider Queen
Hi ya-
I liked this module, if you igmore some of the stupid pet tricks, you will have a very cool module with lots of intrigue IE instead of bashing every drow over the head, ally your party to a certain Drow house, there's lots of them in dire straits so it does not matter if the players are good or bad, what matters is taking out Karensalees henchman and restoring the balance of power. A great module for the Lawful minded.
Of course your asking your self, why the hell should my players get involved? Whats are reasoning? First, I recommend you start your players out at 1st level, keep them in the shadowdale area taking on adventures like smuggling, kidnappings, murder's, Dragons attacking and so on, leave clues that these events are being done buy underdark creatures, but be as vague as possible. Introduce a Drow Nemisis into the players lives around 5th level. The Drow Nemisis is the major brains behind most of the smuggling operations in Shadow Dale. Irritate the players and irritate the Drow nemisis IE players break up major operation concerning the smuggling of slaves to the underdark so as to supply a certain somebody with fresh bodies. And have close NPC's get wacked by the Drow nemisis in retailiation.
Basically CotSQ I think is alot more fun if you build up to it with lots of back story involved.
Scott