Garthanos
Arcadian Knight
My game world already has a bit of history to it and early on I took a dislike for undead (didnt feel "realistic" - I liked fantasy with science fictional overlap ). The D&D game really seems to emphasize them now more than ever. Even the prevalence of creatures with vulnerability to radient is lower on my world. I dont want the cleric/avenger et al to be non-viable classes they have some real coolness but without some sort of change.... am I debuffing them in to the null zone?
The world has plenty of monsters but most of them are vat grown war machines turned monstrosities, broken up with occasional demons (dimensonal/other worldly travelers) and semi spontaneous rebirths of mystical creatures from deep in the age innocence (unicorns and satyrs)... but a comparable dirth of undead.
I am wondering whether I should swap out the abjure undead with something else... but what ?
The world has plenty of monsters but most of them are vat grown war machines turned monstrosities, broken up with occasional demons (dimensonal/other worldly travelers) and semi spontaneous rebirths of mystical creatures from deep in the age innocence (unicorns and satyrs)... but a comparable dirth of undead.
I am wondering whether I should swap out the abjure undead with something else... but what ?