• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Any interest in an Eberron Adventure Path (1-20)?


log in or register to remove this ad

This is relevant to my interests also. Eberron is still locked out of the DM's Guild but I'm aware of at least a few people (including Keith Baker) who seem to be champing at the bit to put out Eberron content there.
 

This is relevant to my interests also. Eberron is still locked out of the DM's Guild but I'm aware of at least a few people (including Keith Baker) who seem to be champing at the bit to put out Eberron content there.

I'm really excited to see what Keith will eventually put out there. Having his personal take on Eberron, unfiltered by people at WotC who sometimes did not grasp the setting, is going to give his products extra flavour. Sadly, I don't expect we will see anything this year.
 

I'm really excited to see what Keith will eventually put out there. Having his personal take on Eberron, unfiltered by people at WotC who sometimes did not grasp the setting, is going to give his products extra flavour. Sadly, I don't expect we will see anything this year.


I dunno, if the Artificer is in the Big Book of Crunch...maybe Eberron will get unlocked?
 

I dunno, if the Artificer is in the Big Book of Crunch...maybe Eberron will get unlocked?

I hope you are right.

I had the feeling that this would be the year of simply going back to AD&D for ideas and that nothing "different" would pop up until next year at the earliest. (I'm actually expecting Night Below to be remade/reimagined as the next product this year, with possible input from Matt Colville.)
 

I hope you are right.

I had the feeling that this would be the year of simply going back to AD&D for ideas and that nothing "different" would pop up until next year at the earliest. (I'm actually expecting Night Below to be remade/reimagined as the next product this year, with possible input from Matt Colville.)


Nah, Night Below is too close to OotA; next AP will be something else, plot with Pendleton Ward's involvement at the very least. My wager for AP is Feywild, but we'll see.

The various settings are likely to see DMsGuild release at one point ir another; Eberron earlier than most, likely, given it's top status (one of the four example settings in Core & Volos...).
 

Nah, Night Below is too close to OotA; next AP will be something else, plot with Pendleton Ward's involvement at the very least. My wager for AP is Feywild, but we'll see.

The various settings are likely to see DMsGuild release at one point ir another; Eberron earlier than most, likely, given it's top status (one of the four example settings in Core & Volos...).

You could be right. I wondered about OotA as well but the best part of Night Below without DM rewriting is the surface part. Anyway, a Pendleton Ward-flavoured Feywild adventure sounds fantastic.
 


You could be right. I wondered about OotA as well but the best part of Night Below without DM rewriting is the surface part. Anyway, a Pendleton Ward-flavoured Feywild adventure sounds fantastic.


Who knows at this point, though? Out of curiosity, what put Night Below on your radar...?
 

Hi,

I'd be interested in an Eberron adventure path. A difficulty that I wonder about which seems to arise is how to handle the unexplained events of The Mournland / Crye. In Pathfinder, the death of Aroden seems to be the same sort of difficulty. The problem for Eberron seems worse, since the events of the Last War feel more present than the death of Aroden does in Golarion.

Another problem, which arises in general, is that the size of the continent. Without a lot of hand waving, the large distances can be a very large impediment.

Thx!
TomB
 

Into the Woods

Remove ads

Top