Any other way to destroy AntiMF than Mords Disjuntion?

DarkJester

First Post
Is there any other way to destroy an anti-magic field besides Mordinkain's Disjunction?

There really arn't any protections against it for a full spellcaster. You can counterspell it I know, but what if its from a magic item?
 

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Are you talking specifically about getting rid of the antimagic field, or are you interested in using magic to hurt someone who is protected by an antimagic field? There are lots of ways to do the latter through indirect attacks.
 

Plane Sailing said:
There are lots of ways to do the latter through indirect attacks.

You're talking about spells that only require line of sight, right? This topic tends to get muddied up in my head. :)
 
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Telekinesis' violent thrust option to hurl something really big at them. Or a bunch of little things that were made that way via shrink item.

Polmorph a dragon into gecko. Then carry him around in a portable terrarrium that is sealed so he can't escape. When someone attacks you with an AMF up, throw the container and teleport away.

If you are a pure spellcaster, your best defense against AMF is likely to be a contingency to teleport you away as soon as one gets near you. Then scry on the bastards via greater scrying for a while and come back once the field is dropped.

One of the best defenses against AMF for a wizard is to have some friends around that can stomp some serious butt. Barring special circumstances, the things that can cast AMF are generall not exceptional fighters (i.e. high level wizards).
 

James McMurray said:
Polmorph a dragon into gecko. Then carry him around in a portable terrarrium that is sealed so he can't escape. When someone attacks you with an AMF up, throw the container and teleport away.

Dude, that's just cruel. ;)
 

DarkJester said:
Either or really. An anti magic field really kills a wizards offense and defense. Ways to effect them inside it also help :)

Basically use spells which affect the environment around them. If underground, use an earthquake to drop the ceiling on them. With Telekinesis, don't even use the violent thrust - just carry heavy weights overhead and drop them on them. Use a wall of force (or even a forcecage, presumably) to imprison them (or protect yourself from them), since it isn't affected by AMF. Polymorph into a giant and throw rocks at them.
 

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