hawkeyefan
Legend
League who have members like Thor & Superman working shoulder to shoulder with the likes of Batman, Hawkeye, or Black Widow.
Thor can usually hang with Hawkeye. Usually.
League who have members like Thor & Superman working shoulder to shoulder with the likes of Batman, Hawkeye, or Black Widow.
??? Masks doesn't really support lengthy play either. You earn advances too rapidly and while you can change playbooks sooner or later you're going retire your character by either "growing up" to an adult hero or quitting the biz altogether - or, I suppose, going villainous instead. It's good for exploring a character's personal story arc but those arcs don't last for the hundred+ sessions I'd expect from a campaign game.Masks is the winner so far. Sentinel Comics RPG does sound interesting, but also like quite an investment, and I really like campaign games.
It's got its fans, even if I'm not one of them. But if the OP didn't like V&V much, it's safe to say he's likely to HATE Heroes Unlimited, which takes the randomly-generated supers thing to a new high...or low.Definitely Palladium's Heroes Unlimited.... ...wait, why'd everybody leave?
You ever read the Royal Guard webcomic? I feel you'd probably really like the Hood, who makes some appearances in the Silverback comic as well.Thor can usually hang with Hawkeye. Usually.
Smallville doesnt really focus on Superheroes though - it focusses on the dramatic tension and dynamics between the folk who know Clark/Superman, its resolution system is pure soap opera.Smallville for soap opera focused superheroes.
I think super hero role-playing probably works better with a more narrative structure, but I am pretty new to such games. Something like Blades in the Dark might work well. Actually the Princess World hack of BitD I have been using could be a good start. There each princess has a specialty, such as "Rose, princess of Flame" or "Clara, princess of waves" and whenever that specialty is relevant, you gain an additional die. Compared to base BitD this is really cheesy, but it works, feels heroic, and makes each princess unique. Considering the almost unlimited scope of possible superpowers, its impossible to write detailed rules for each.
What does PbtA stand for?
Sure. But you do have superpowers as stats. But yes, pure soapy fun.Smallville doesnt really focus on Superheroes though - it focusses on the dramatic tension and dynamics between the folk who know Clark/Superman, its resolution system is pure soap opera.
Fate’s good, too.I've had the best fun doing Superheroes via FATE accelerated. The Character Aspects do the heavy lifting of defining super powers and Approaches mean that the game is driven by Character style instead of specific skills, there are only four actions to worry about and the narrative outcomes also mean that characters of mixed 'power levels' can interact and contribute as equals.