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Liquid Awesome
In the near future I'm going to crank up a solo campaign of Hunter: The Reckoning for my wife who like to game but never gets a chance (she's home with the little one while I go to Game Night). I've run White Wolf games before (mostly Mage) but I figured I'd ask if anybody had any experiences to share regarding Hunter.
I'm shooting for a feel somewhere along the lines of the show Medium mixed with the Anita Blake books by Laurel K. Hamilton in case any of you are familiar with those settings. My wife's character is going to be a psychic who occasionally helps out the police when they do investigations, particularly when they involve the supernatural. This will of course lead to her getting involved in Things That Man Was Not Meant To Know (tm) and ultimately various sorts of mayhem. Also possibly hijinks.
One variance with the base Hunter setting (in case it matters) is that there will be much less of a "veil" between the supernatural critters and the "mortals". Most people don't know or associate with Vampires, Werewolves, Ghosts and Goblins but they know they exist and there are certain places in the city where you're likely to see one. I plan to play up the often violent power politics inherent in these groups of supernatural folks and the alliances and associations necessary for survival in such an environment (also lots of sex).
So anyway, if you've got any insights to the ups and downs of this system I'd be interested in hearing them.
I'm shooting for a feel somewhere along the lines of the show Medium mixed with the Anita Blake books by Laurel K. Hamilton in case any of you are familiar with those settings. My wife's character is going to be a psychic who occasionally helps out the police when they do investigations, particularly when they involve the supernatural. This will of course lead to her getting involved in Things That Man Was Not Meant To Know (tm) and ultimately various sorts of mayhem. Also possibly hijinks.
One variance with the base Hunter setting (in case it matters) is that there will be much less of a "veil" between the supernatural critters and the "mortals". Most people don't know or associate with Vampires, Werewolves, Ghosts and Goblins but they know they exist and there are certain places in the city where you're likely to see one. I plan to play up the often violent power politics inherent in these groups of supernatural folks and the alliances and associations necessary for survival in such an environment (also lots of sex).
So anyway, if you've got any insights to the ups and downs of this system I'd be interested in hearing them.