When is the Expansion scheduled for release? It's called a kit, but it's a book, right?
I can see dhampir as both a race and a class. Same with shifter...
You could even make warmech a class for PC's who die and have their souls transferred to golems.
[MENTION=55778]AncientSpirits[/MENTION]
Hey Dario, when you get a chance can you explain or provide a page reference number for how saving throws work in Radiance? I see references to them, but cannot find the corresponding rules. Thanks!
-Aaron
If i'm not mistaken this is a sort of meld between both 4th edition and 3rd edition D&D. In 4th edition classes DO only gain power / spells or whatever upon level up, this is perfectly consistent with 4th edition D&D which IS D&D just as much as 3rd edition is. At least that's what I felt when I read the classes.
Just a quick thought, in case you didn't see this, as I rush off to lunch...
On page 109, under Gaining Experience Points,
3. Train Intensely: You stay home to study. You gain 1 XP for each 1 month of intense training and study. You can train for 3 consecutive months before needing a 1 month break, and you can benefit from up to 20 months total during your lifetime. You cannot adventure or even work a job while training.
So using this rule, a PC gain move ahead a little, especially to earn those few extra XP needed to push him to a new level, where he gets access to new abilities.
Anyway, I suspect the solution is a theme. The theme would allow the character to add scroll spells to his spellbook and/or consult/train with another spellcaster to add to his spellbook. These spells will JUST be available via Spellbook, though I'd allow the character to make scrolls of said spells too. There would also be an expanded Spellbook option that bridges the space between Spellbook and Mnemonic Enhancer.
Great conversation!
You know the more i read this thread and your responses the more i like this game.
And to be honest i really like your explanation for why the damphir is a class and not a race! I initially thought the same thing (shouldn't this be a race?) but you are right with multiclassing it allows players to be "as much" or "as little" vampire as they want. Also becoming a vampire doesn't totally unbalance the game. I also appreciate the "shifter" class in this regard. Now i can have vampires and werewolves running around with my regular pc's (i have at least one pc who's really into that sort of thing anyways).

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.