Does Anyone Care? (Cosmere RPG)

I ran most of Bridge Nine for four people with no Cosmere knowledge yesterday. I’ve read up to Oathbringer in Stormlight Archive but am no expert, and my introductory “these are the unusual things about Roshar” was a bit confused and disorganised! But the players had fun, I think, and I enjoyed trying out the system, which feels like the most D&D-ish of the recent similar-but-not-replacement games. I think I prefer it to 5.5, and when I don’t want the collaborative elements of Daggerheart or the involved tactical elements of Draw Steel it might be my go-to for a general fantasy game, at least for a group which was ok with the setting (or Mistborn later this year) and the un-D&D approaches to magic. The generic game could be good too, and allow for a more flexible game in settings where D&D magic wouldn’t work.

I like the approach to unconscious/dying PCs; if I read it right you miss a turn then can decide to wake up with 1hp and a significantly increased risk of more serious injury or, if you do that too much, death.
 
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