AncientSpirits
First Post
Oops, duplicate post.
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just tried to download the pdf and no go, blank page no download box..sigh
I've found the Master's Guide very helpful to my campaigns. Lots of tools and bits to insert as needed. Especially enjoying the Create Your Own section. I think D&D has long-needed a reliable point-based creation system. Using the rules, I've made centaur, veggie pygmy, and hegeyokai (oriental-style shapeshifters) player races. Yet, when I analyze and compare the races given in the Player's Guide, I am bewildered. Is the 5 pts baseline a hard-rule or more of an estimation? How do Kobolds end up with only 3 wound points? Or Goliaths with 12?
The bulk of the tome is the Creatures section and it's excellent. Lots of useful and traditional beasties alongside more steampunky ones. The templates are really helpful (and creative) too. I only wish creature abilities were listed by tier/cost. It makes it a bit harder to build original monsters or augment what's listed. I can usually figure it out, but it takes time. Also would like to see more mundane animals listed.
The Places section is awesome too. Enjoy the creative locations and the style of maps.
Looking forward to the mind-expansion kit whenever it comes...
I was wondering if you had done the maps yourself. What software do you use?