Olgar Shiverstone
Legend
I haven't really gotten used to it, though I 'll admit that in theory it should be easier to use. I must just be too familiar with the old format.
I think that some of us have developed the notion that books are sacrosanct. Myself, I was given a really trite and loopy religous paperback as an Xmas gift by a priest about a decade ago. While I wouldn't mind reading a well-written and thoughtful book on religion, this one is garbage. But I can't bring myself to throw it out, because I can't destroy a book--even one I don't think is worth reading. I suppose I could drop it off at a used bookstore, but I don't think they'd try to sell it, because it's such a shoddy piece of prose.DragonLancer said:Same here. I wouldn't dream of writing in my books.
I used to have a player several years ago who would use typ-ex (correctional fluid) to go through and update his books with the errata! :\
Ghost2020 said:That's what I meant, the HP boxes and how some of the new encounter info/stat block is arranged in the new WotC adventures.
I think it takes up more space. Frankly, I would almost prefer the name of creature...HP and page from which book it's on. I bought the Monster books to reference, I don't necessarily need the stats again , it's convenient, but a waste of space.
el-remmen said:OR (look away, Nikosandros and Dragonlancer) - I highlight the portions of the stat block in the adventure (or wherever) that are most needed to be noticed in game play. . .
MerricB said:Hmm - convenience is actually the point. I was running a Dungeon magazine adventure the other day, and I had stat-blocks on two (non-facing) pages of the magazine, plus two different pages of the Monster Manual to reference. That wasn't fun. I was spending all my time flipping between different pages when trying to work out what was going on.
When you have basic creatures like goblins, then the statblock really isn't adding much convenience. When you have complicated creatures like devils, then you really notice the difference.
Pulling open an encounter completely at random from Expedition to Castle Ravenloft, I find an encounter with 2 wraiths, 2 ghasts and 1 spectre. I can definitely say that it'd be much easier to run with all the statblocks on the same page. Flipping through XCR, there aren't many (if any) encounters that are against one MM creature...
Note that XCR doesn't have boxes for HP; that's only in the introductory products (Basic Game, as diaglo notes, and Scourge).
Cheers!
Grymar said:I've seen the stat block that they have in MM III/IV, but not the new adventure format. Is there any easy place to see it?
You, sir, are absolutely right. It's also more time-consuming when advancing monsters and/or adding prestige classes.Endur said:PLEASE FIX THE HIT DICE IN THE NEW STAT BLOCKS!
I'm fine with hit points: 34 (Hit Dice 4d12 +8),
but not hit points: 34 (Hit Dice 4)
If I get hit points: 34 (Hit Dice 4) and I want to re-roll the hit points, I don't know what type dice to roll or what modifiers to use.
Arnwyn said:You, sir, are absolutely right. It's also more time-consuming when advancing monsters and/or adding prestige classes.