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Anyone have "Torn Asunder" from Bastion Press yet?

Unfortunately, I don't remember the 2nd ed crit system (I've slept since then), but in a nutshell the way this system works is: the amount you roll above the needed number to achieve a critical hit will determine the type of critical wound (mild, moderate, severe). You then look up the creature's body type, make a roll and look up the damage for the weapon type under that section.

This is what one of those sections looks like:
Leg (appendage) - Moderate

Effect: Reduce the victim’s movement rate by one-half. Victim suffers a -8 penalty to any Balance, Climb, Jump, Move Silently, and Tumble skill checks and loses all Dexterity benefit towards AC (if any).

Bludgeoning: Broken: A bone has been snapped; however, it is a clean break.
Piercing: Pierced: A joint has been severely punctured and run through.
Slashing: Slashed: A joint has been split open or cut a major ligament.

We are planning to offer a Torn Asunder GM Screen (pdf) that will combine all of the tables into one convenient area for the GM. That's in the works once we finish a couple of other priority projects first, so have patience.

Based on the positive playtest responses and demo feedback we received from Gen Con, I hope this is going to be a book that will be on everyone's wish list. The book is about so much more than critical hits. The healing rules alone are worth their weight in my opinion. There is now a reason to take ranks in Heal beyond 2nd level. :D

Oathbound fans will definitely want to pick it up as we have included some material that directly caters to that setting including a new race that is mentioned in Arena. :)
 

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Ghostwind said:
Based on the positive playtest responses and demo feedback we received from Gen Con, I hope this is going to be a book that will be on everyone's wish list. The book is about so much more than critical hits. The healing rules alone are worth their weight in my opinion. There is now a reason to take ranks in Heal beyond 2nd level. :D

You know, I would love this book, except for that 20,000 word report you forced me to write one day after getting it at Gen Con.. :D

Seriously, this is a great alternate critical hits system. It is neither overly complex, nor overly simplified, and it works for most creature's body types. In short, it fits what I want out of a critical hits system and it is well worth the price of admission.
 

I ordered it the other day and should receive it soon. I'm glad everyone is having such a positive reaction toward it. Hopefully, this means I'll be able to scrap the clumsy system I was working on.

There are rules for bleeding wounds right?

Nick
 
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We didn't directly tackle bleeding wounds per se, but there are enough things in the healing chapter that you will be able to develop a specific rule if need be.

By the way, anyone looking to buy Torn Asunder can get it at FRP Games for only $18.36 (instead of the $22.95 regular price).
 

I was part of the playtest group for this and my first thought upon seeing the assignment was "ugghhh, Rolemaster again!" Well, after actually seeing the text and playing through the system it was easy to use and added depth to combat without the need to crossreference sixteen different tables to find out whether your hit severed an ear or just lacerated the ear.

Like everyone's said, the change to the heal skill is worth the price of admission. Suddenly, the skill's useful.

During playtesting, I ported the system to Spycraft, d20 modern and d20 Cthulhu and it worked there as well. The called shot system was particularly fun in Spycraft.
 

And the art is superb :rolleyes:

Hal "Art Director for Torn Asunder" Greenberg

It is a real cool book, in fact I need to get my copies from Jim of that and Into the Green ;)
 

I can't recall most of the art off hand, but that picture of the guy slicing the arm off that Kyton is totally awesome! Who did that picture?
 

Phillip James, who will be doing some work in some upcoming Bastion books! :D

Brannon "Art Director After Torn Asunder" Hollingsworth
 

Ghostwind said:
We didn't directly tackle bleeding wounds per se, but there are enough things in the healing chapter that you will be able to develop a specific rule if need be.

So, you can get a limb hacked off, but not bleed to death?

Nick
 


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