Anyone know of a setting that. . .

No humanoids? I've never heard of such a setting (Bunnies and Burrows aside).

World Tree has no humans, and 3 of the 8 playable races are non humanoid, but the other 5 are anthropomorphic. They do btw include a lot of information on the mental processes of the races to help you get into character.

Earthdawn has humans, but they're not the dominant race (Elves and Dwarves are.) All of the races are humanoid though.

I once wrote up a world like that for a SF game, where the life on that world was hexapodal, so the two sentient races were a group of centauroids and a flying money race. Sadly I lost the file I had written up for that world, and the game never did get off the ground.

No humanoids at all would be a very strange world. Maybe a game set in the underdark where you and your aberration buddies have to fight off hoards of invading bipeds?
 

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Planescape can easily be just outsiders and elementals.

The 2e Book of Hell or whatever it was called has a lot on the nine planes of hell, and a lot of planescape stuff has planar exclusive areas where there are no native humanoids (Planes of Law, Planes of Chaos, Planes of Conflict). Tiefling, bladeling, rogue modron, genasi, and aasimar for races sounds like a fine planescape campaign concept.
 

I think the general consensus you're going to come across is "No, there isn't".


A game in which the players have absolutly no frame of reference isn't likely to sell very well, and thus probably won't make it to print.


Sorry.
 

Voadam said:
Planescape can easily be just outsiders and elementals.

Maybe no "humanoids" in the strictly defined D&D sense. But it does have plenty of "humanoids" in the sense of human-looking entities with thought processes similar to humans.

And it could be argued that Planescape is centered on human belief...
 

Aus_Snow said:
contains no humans or 'humanoids' at all?

What is it and where can it be found? :)

Yes. David Johansen's among the beautiful creatures. It could be found at my old web site. I think that it is gone now. If you email me here:

jdrakeh [at] softhome [dot] net

I will send you a copy of the old playtest file. Warning - it's weird ;)
 

I think I have to agree that without a good point of reference, it would be incredibly difficult. It's not something that would be likely to survive long-term play, and definitely not something would find even a small amount of interest (the word would be infinitesimal I believe).

If, for one, tend to play in games where there are no non-humans (with the exception of Exalted and Tribe 8), so I may be a bit biased.
 

Wil said:
It's not something that would be likely to survive long-term play
Hm. I think that would depend on the GM, and on the players. On further edit though, perhaps that's what you were meaning. . .



jdrakeh: will do. thanks! :) oh, and weird is quite fine for these purposes. all the better in fact. :D
 
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