I'm a current Pathfinder DM.
Who's tossed Attacks of Opportunity and I think my game is better for it - more cinematic, less fiddly, and it means that battlemats are a thing of the past for us.
I think it's been a breath of fresh air. No more taking Improved Unarmed Strike just so you can screw with people in a bar-brawl because they don't have it (we have upped the damage from IUS tho), combat is more dynamic, etc.
And yet, I plan on using AoOs for my Rokugan game, which will be more gritty than the current Ptolus game.
My understanding from reading the 4e PH when released was that AoOs were renamed to Opportunity Attacks, but the triggering situations reduced.
So in a nutshell, anyone love AoOs or OAs and if so, why?
Who's tossed Attacks of Opportunity and I think my game is better for it - more cinematic, less fiddly, and it means that battlemats are a thing of the past for us.
I think it's been a breath of fresh air. No more taking Improved Unarmed Strike just so you can screw with people in a bar-brawl because they don't have it (we have upped the damage from IUS tho), combat is more dynamic, etc.
And yet, I plan on using AoOs for my Rokugan game, which will be more gritty than the current Ptolus game.
My understanding from reading the 4e PH when released was that AoOs were renamed to Opportunity Attacks, but the triggering situations reduced.
So in a nutshell, anyone love AoOs or OAs and if so, why?