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Anyone played MIR (now on Kickstarter)?

I haven't seen any talk at all on this rpg unless I missed it.

MIR - Oath

It's apparently originally a French game so this is mostly a translation as I understand.

I'm not sure what to make of it. The artwork is gorgeous and unique (to me), but although I read through it I'm not terribly clear on its mechanics or its unique selling points. I think I like it?

I'd be curious to see if anyone else has experience with the game or knows anything about it.
 

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What I'd like to understand is a bit more about some of the powers you can have and the different types of characters you can play.

I've seen quite a bit on the world and the inspiration behind the game which is great but I still don't know really anything about guardians and diplomats and the like.
 

The cover reminds me very much of Slavic Orthodox/Slavic Catholic traditions.

Sufficiently so that it was a deterrent for me at looking into it.
(I'm Ruthenian Catholic, and of ancestry including Ukraine and/or Carpethia.)
 

Hi, I've been part of the MIR writing team since the Kickstarter for the English-language version, but I started out as a player on the French edition after discovering it at a convention a few years ago.

I'd be happy to provide some answers, but a lot of things have already been said by MIR players in English and French on the official Discord, so don't hesitate to check it out:

 

I haven't seen any talk at all on this rpg unless I missed it.

MIR - Oath

It's apparently originally a French game so this is mostly a translation as I understand.

I'm not sure what to make of it. The artwork is gorgeous and unique (to me), but although I read through it I'm not terribly clear on its mechanics or its unique selling points. I think I like it?

I'd be curious to see if anyone else has experience with the game or knows anything about it.
The MIR:Oath Discovery Book PDF is already available in English and games are being organised on the Discord in English too.

The mechanics are mainly based on D12 pools and include Arts, very potent powers that can have a major influence on the story, accessible to characters from the start of their career.
 

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