greywulf
First Post
This annoys me no end. Here’s how most threads which get sucked into the Big AoO debate tend to develop:
A: We don’t use AoO in our games. I understand them, but choose not to use them.
B: Why don’t you understand AoO? They’re easy to understand and I’m clearly posting this to show how much clever I am than you. Even though I didn’t read your original post properly.
A: No. We understand AoO. We don’t use them because they break the flow of combat, have strange exceptions to their implementation and encourage meta-gaming thinking. And they do more to disolve the game into rules arguments than anything else in the game. So, we don’t use them.
C: You clearly don’t understand them. Ergo, I’m also cleverer than you too.
A: …sigh…
For the record: we don’t use the AoO “rules” at all. We just use common sense. If you’re going to do something right in front of a hobgoblin that lets your guard down, he’s going to get a free whack at you. That doesn’t need a diagram, table or endless rules debate to figure out. AoO, is seems, does.
A: We don’t use AoO in our games. I understand them, but choose not to use them.
B: Why don’t you understand AoO? They’re easy to understand and I’m clearly posting this to show how much clever I am than you. Even though I didn’t read your original post properly.
A: No. We understand AoO. We don’t use them because they break the flow of combat, have strange exceptions to their implementation and encourage meta-gaming thinking. And they do more to disolve the game into rules arguments than anything else in the game. So, we don’t use them.
C: You clearly don’t understand them. Ergo, I’m also cleverer than you too.
A: …sigh…
For the record: we don’t use the AoO “rules” at all. We just use common sense. If you’re going to do something right in front of a hobgoblin that lets your guard down, he’s going to get a free whack at you. That doesn’t need a diagram, table or endless rules debate to figure out. AoO, is seems, does.