April and Beyond: Actually full of things most people will like!

The Mimic Tower is all kinds of awesome. My first thought was to throw it in the mournlands, but nothing there would be trusted anyway, let alone having a living humonoid occupant.

No, I'm putting it right in the heart of Sharn. It's been there since the end of the war with the daelkyr as a lowly mimic hiding in Ja'Shaarat. Centuries later disguised as part of it's ruins. When Sharaat was renamed Sharn and being built up, it took it's place as one of the lower towers, and slowly overtook and replaced the structures built on top of it. It has carefully selected it's victims and gone out of it's way to evade detection. Today, it's lower sections server as a fop house for the dregs of the city (always a source of unmissed nurishment), and stretches high into the upper city, waiting for a servant that has just been let go to collect their belongings before leaving the residence of one of the nobles living peacefully oblivious in the tower. One of the resident nobles is in fact a Mirror Mimmic, as are the heads of staff of the other resident nobles. It is through these intermediaries that the mad tower keeps it's pseudopods on the pulse of Sharn and exerts it's influence in city affairs. It likes to arrange masked balls to sample the idle rich like a connoisseur, influence zoning and taxing to subltley lure customers and adventurers to it's shops and taverns in the middle city layer, and prevent reformations and aid programs that would lift up the outcasts and dregs in the lower city that it's fop houses and soup kitchens lure for the staple of it's diet...


Responding to comment...

I'd have it as middle paragon. The beauty is that the tower is quite literally a Load Bearing Boss. Once you defeat the tower core, it's time to get out, as the whole tower is crashing down in the middle of sharn, and taking out all the sky bridges, adjoining towers/additions not yet replaced by the tower yet still supported by it, and any other structure as it all comes crashing down.

Sure, you may have solved the mystery of the disappearing nobles and killed an ancient creature of xoriat feeding on the city, but you've also caused the biggest disaster in sharn since the last tower fall, and could quite possibly re-ignite the war as fingers get pointed and blame slung around. At the minimum, you are the easiest scapegoat, get branded as sabatuers and traitors to Breland, and hunted across the continent for mass homicide due to the collapse and millions of crowns worth of damage. All your contacts would disavow you to protect thier own necks. Queue A-Team Music.
 
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We could talk about this elsewhere, Ian, but hey we're both here now. ;)

The Wandering Tower was a callback to the Shy Tower from 2e's Return to the Keep on the Borderlands. I assume Chris Perkins assigned me that one because I enjoy working with, and feeding mimics (see MM3).

About six months before this assignment I read the first half of Leiber's Fahfrd and the Grey Mouser tales (including The Jewels in the Forest). If anything, that story made me feel more legitimate about what I was doing with the tower--in a literary sense, I mean. On the other hand, haven't we all run the "This is no cave" adventure at some point in our DMing careers?

Side note: I'm tickled to see the "Here may you find all you desire" line in print.

I definitely recommend you read the rest of it when you get some time. I don't think any other early fantasy encapsulates what D&D started out as well as Leiber.

Oh, and nice work as always.
 

It is nice that the Wandering Tower also can be used or other living structures, like a wizard's tower, or even a haunted mansion or the like. Having the core be a ghost in a haunted mansion could work well also.
 

Just chiming in that the Tower Mimic preview definitely has me psyched as well...will in all likelihood be using that within the next session or two of my weeknight 4E campaign, which is just about level appropriate right now for a difficult encounter with a mysterious tower.

It seems like that would be a great way to stat out Baba Yaga's Hut, as well.

Anyway, glad we're finally reaching the point where some new stuff will be coming out. It's been a long, agonizing wait these last few months!
 

I wish the Peryton had been previewed though, I wonder how they will compare to my own versions.

Me too. A peryton is showing up in my converted Legacy of Fire campaign in a couple weeks, and it's looking like I'll have to make one up and then scrap it once the next Monster Vault comes out. A preview would be super nice.
 

I hope they preview more of this product soon - particularly confirming if it actually will have any support for epic tier at all. I am increasingly of the opinion the answer is "No" however...
 

I think that the best chance for Epic is actually going to be the Magazines. I could see people who are actually familiar with epic play sending in epic supplement material to the Heroic- and Paragon-centric books that have a strong theme.

The best chance may still be very small, of course.
 

Agreed.

I'd rather have them give "short" previews of what's going to appear in DRAGON and DUNGEON for each month, even though I'm not a subscriber, rather than novel previews. :yawn:

[I hate WotC's e-turds] Aren't Dungeon and Dragon now simply short previews for what the magazines used to be? [/I hate WotC's e-turds]

I really like what we're seeing in the new MV. It makes me wish WotC was producing more.

And kudos to the designer and developer of the tower mimic. It just has so much potential. Now to resist using one in every campaign!
 

[I hate WotC's e-turds] Aren't Dungeon and Dragon now simply short previews for what the magazines used to be? [/I hate WotC's e-turds]

I don't think that word means what you think it means.

Last month's Dungeon was actually pretty good, though Dragon was exceptionally lacking - at least for players. For DMs, the overall content is quite good. They've just basically given up on providing new player content of any sort.
 

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