Baron Opal
First Post
I'm not sure when you checked the boards, but the current interpretation of Sturdy is your latter example; twice constitution bonus added on top of your level and regular constitution bonus. It is certainly the way I play it.
I think it changed. The original idea of it was Ex. 1, but later (and I think it's confirmed in the AE book) the Ex. 2 became "correct". And I like it moreBaron Opal said:I'm not sure when you checked the boards, but the current interpretation of Sturdy is your latter example; twice constitution bonus added on top of your level and regular constitution bonus. It is certainly the way I play it.
Lord Tirian said:I think it changed. The original idea of it was Ex. 1, but later (and I think it's confirmed in the AE book) the Ex. 2 became "correct". And I like it more![]()
Cam Banks said:From the sounds of it, most people are also keeping the AE races as well. I'm inclined not to - it isn't that I have a problem with them, since they're fairly well presented, but I'd like to use a more Shadowrun/Earthdawn set of races - humans, elves, dwarves, trolls, etc.
Cheers,
Cam
Voadam said:Elves, dwarves, and orcs are easy under core, trolls are a little tough (half ogres with flavor changed to green skin and possible horns? WoW jungle trolls?). Windlings could be sprytes from AU/AE. Not sure for obsidimen. Lots of options for the T'Skrang or whatever the lizardmen are called, including changing the flavor of the AU/AE dragonmen.
phindar said:I worry less about "balance" these days. I don't mind throwing all the classes together and letting economic forces do the rest. If Warmains are a weaker class, fewer people will play them but I might still use them to make npcs (not everybody in the world is going to be optimized) and if somebody decides to make a Sibeccai with a 20 Con and thinks Warmain is a good class to start out in, I'm all for that too.