jpwic
First Post
Well I am starting to design a Homebrew worlld using AU as a base, I'm going to be making some new causes for champions and totems for totem warriors that fit better with the feel of this world. So as I finish them I'll post them here so I can get your guys (and Gals
) opinions on them and suggested tweaks. With that heres the first one, the Champion of Undeath.
Champion of Undeath
Special: The Champion of Undeath has Spellcraft and Use Magic Devices as class skills.
Level 1: Undeath's Touch - Touch of Disruption once
per day.
Level 5: Immunity to Poisons/Diseases - Constant exposure to
various rotting corpses leaves you immune to all poisons/diseases.
Level 10: Undead Allies - Able to cast Animate Dead once per week (Once per day
seems a little strong)
Level 15: Stronger Undead - Animate Dead is cast as the heightened version for free.
Level 20: Undeath - The champions long association with the undead has finally taken
a toll on his body. After falling into a coma the champion awakens to life as an undead creature.
Subject to an undead's strengths and weaknesses.
Oh well, as always comments are appreciated and welcomed.
Coming up next: The Fox totem warrior

Champion of Undeath
Special: The Champion of Undeath has Spellcraft and Use Magic Devices as class skills.
Level 1: Undeath's Touch - Touch of Disruption once
per day.
Level 5: Immunity to Poisons/Diseases - Constant exposure to
various rotting corpses leaves you immune to all poisons/diseases.
Level 10: Undead Allies - Able to cast Animate Dead once per week (Once per day
seems a little strong)
Level 15: Stronger Undead - Animate Dead is cast as the heightened version for free.
Level 20: Undeath - The champions long association with the undead has finally taken
a toll on his body. After falling into a coma the champion awakens to life as an undead creature.
Subject to an undead's strengths and weaknesses.
Oh well, as always comments are appreciated and welcomed.
Coming up next: The Fox totem warrior
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