I am glad they did away arcane spell failure for Bards in light armor in 3.5 but why not remove arcane spell failure entirely?
Not having wizards cast in armor is an artifact of earlier editions of D&D, and this was somewhat rightly so as their were little to no stacking rules then, but now of course there is.
Frankly if a Wizard takes armor feats or multi-classes, they have sacrificed enough to then have to worry about a percentage chance of failure. The justification for arcane spell failure being that it requires more extensive somatic movements then divine magic has always seemed a bit weak to me.
Casting a spell isnt like doing gymnastics, and while gloves might impede your wizard or sorc from flashing those mystic gang signs, a breastplate isnt really going to impede his or her arms or movement that signifigantly.
This is one of those sacred cows that in my opinion can be eleminated.
Not having wizards cast in armor is an artifact of earlier editions of D&D, and this was somewhat rightly so as their were little to no stacking rules then, but now of course there is.
Frankly if a Wizard takes armor feats or multi-classes, they have sacrificed enough to then have to worry about a percentage chance of failure. The justification for arcane spell failure being that it requires more extensive somatic movements then divine magic has always seemed a bit weak to me.
Casting a spell isnt like doing gymnastics, and while gloves might impede your wizard or sorc from flashing those mystic gang signs, a breastplate isnt really going to impede his or her arms or movement that signifigantly.
This is one of those sacred cows that in my opinion can be eleminated.