frankthedm said:Why yes, that should be difficult. An Arcane caster should not be able to One-dip a level of monk and tie his casting stat to his AC.
Never seen it. It sounds like it works on charisma, thus forcing going sorcerer. Sorcerers are already behind in getting the next level of spell so it sounds a bit less egregious.Gnome said:I'm guessing then that you're not a fan of the "Ascetic Mage" feat from CAdv?![]()
A giant that spends a feat from Complete Adventure can gain +6 to +11 to hit with its boulders so it can even out....Nifft said:(Unless he's a Sorcerer and also spends a feat from Complete Adventurer... )
Trouvere said:Okay... so suppose you go Cleric 3 / Wizard 3 / Mystic Theurge 10 / X 4, or something similar. Taking Practised Spellcaster twice, that leaves 7 feats available. Spend 4 or 5 of those on Arcane Disciple (a domain of Wee Jas). I guess you could end up with Death, Law, Domination, Inquisition, Pride. Whatever. Add your X levels to Wizard, so you end with casting as a Wiz17, Cleric 13. By the time you're 9th level or so, you'll have at least 2 Arcane Disciple feats, depending on the order you take them in, and you'll be casting as a Wizard 6, with 3rd level spells as your highest (ouch). Beyond that, your Arcane Disciple feats will keep ahead of your spell levels, so you won't need Int to be any higher than 14 or 15. You still get those higher level Wizard slots, even though you can't prepare normal Wizard spells in them (but that doesn't matter since you'll be casting cleric domain spells using Wisdom from them). With 4 Arcane Disciple feats, you'll have enough options to fill in all those higher slots from your domains. For added fun, go cloistered cleric to pick up the Knowledge domain, and use the Divine Magician variant, to pick up some actually useful Wizard spells for your cleric list. It's very ugly, but it does what you want, I think.
frankthedm said:Why yes, that should be difficult. An Arcane caster should not be able to One-dip a level of monk and tie his casting stat to his AC. Clerics and druids can pull it off, but they could have used good old fashioned armor and shields for a better AC most of the time.
Never seen it. It sounds like it works on charisma, thus forcing going sorcerer. Sorcerers are already behind in getting the next level of spell so it sounds a bit less egregious.
Zebediah Magus said:Thanks for all the ideas! I believe I'll just dump my physical stats and go for a regular cleric/wizard.
moritheil said:I suggest fast-build Cleric/Sorcerer where possible, but then, Fast-MT is hotly debated.![]()
Fast MT is: Sorc 1 with Precocious Apprentice (which enables you to cast 1 2nd level spell), Cleric 3, MT X.
For additional amusement, try using a metamagic sorcerer or a battle sorcerer for the arcane side of things, and a cloistered cleric for the divine side.
rgard said:Well, a little less than 'hotly'. It actually got FAQ'd or Sage Adviced saying you can't do that to qualify for PrCs that require 2nd level spell casting.
That said, if a player asked me if he/she could do it, I probably would allow it in my campaign.
Thanks,
Rich